Missionary Father Quinn

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Revision as of 18:43, 14 August 2014 by Dkm872 (talk | contribs) (Stats)
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Character

History

Lifepath

Stats

WS BS S T Ag Int Per WP Fel Wounds Fate Points Insanity Points Corruption
41 33 40 31 34 40 34 53 40 12 2 0 0


Skills

  • Common Lore (Imperial Creed)
  • Common Lore (Imperium)
  • Forbidden Lore (Heresy)
  • Literacy
  • Medicae
  • Scholastic Lore (Imperial Creed)
  • Speak Language (High Gothic)
  • Speak Language (Low Gothic)
  • Tech-Use (Basic)


Talents

  • Air of Authority
  • Armor of Contempt
  • Light Sleeper
  • Nerves of Steel
  • Pure Faith
  • Unshakeable Faith
  • Basic Weapon Training (Universal)
  • Melee Weapon Training (Universal)
  • Flame Weapon Training (Universal)


Traits

  • Accustomed to Crowds: Crowds not considered difficult when Running or Charging
  • Hivebound: –10 penalty to all Survival (Int) Tests, and whilst out of a “proper hab” (e.g., places without manufactured goods, solid ceilings, and electrical power) the hiver suffers a –5 penalty to all Intelligence Tests.
  • Wary: +1 Initiative Rolls

Gear

Weapons and Upgrades

Armor and Clothing

Cybernetics

Tools and Consumables