Aneirin the Sure
A character in the Barrowmaze Labyrinth Lord Campaign.
Aneirin the Sure
- Neutral Elf 4
- XP: 28.191/32,501 for 5th level
- Backstory: Aneirin the Sure, a renowned archer amongst her people, travels the lands of men seeking knowledge and power that she might establish a fastness of her own one day.
Attributes
- STR 11
- DEX 16 (+2)
- CON 11
- INT 14 (+1)
- WIS 10
- CHA 15 (+1)
Combat
- HP: 12
- AC: 2 (Banded + DEX 16)
- Attack: Aletheia +1 longsword, THAC0 16, 1d8+1
- Attack: longbow, THAC0 13, 1d8
- Attack: silver dagger, THAC0 17 melee | 15 thrown, 1d4
- Movement: 90'
- Treasure-bearing movement:
- Saves:
- Death Ray or Poison: 10
- Magic Wands: 11
- Paralysation or Petrification: 11
- Dragon Breath: 13
- Rod, Stave, or Spell: 13
Racial Abilities
- Infravision 60'
- Immune to ghoul paralysis
- Find secret and hidden doors on 1-2 of D6 when actively searching
- Eagle Eye: +2 to hit with bows
Languages
- Common
- Faery
- Bestial
- Goblin
- +1 INT
Equipment (60 lbs)
- Elven Boots: can move completely silently
- banded mail (35 lbs)
- Aletheia - Sword +1, light 30' radius (4 lbs)
- longbow w/quiver of 13+7 arrows (6 lbs)
- 1 arrows w/continual light cast on them, arrowhead wrapped in thick cloth with a pull-tie
- 3 arrows w/cloth wrapped behind arrowhead
- 2 +2 arrows
- silver dagger (1 lb)
- bandolier w/potions of gaseous form, clairaudience, and flasks of oil (x2) (4 lbs)
- pendant on silver chain (100 gp) w/continual light cast on it, worn under clothes
- backpack (8+2)
- waterskin (full)
- flint and steel
- scroll case (empty)
- ink and pen, wrapped and stored in metal case
- small steel mirror
- traveling spellbook in waterproof case, w/10 extra sheets of paper enclosed (2 lbs)
- flask, empty
- flask, 3 cloves garlic
- two large sacks (empty)
- trail rations (7 days)
- belt pouch
- 250 gp gem + two 100 gp garnets + one 100 gp amethyst
- 42.89 gp + HHR scrip for 1/5 of slush fund
- 4606.19 gp in undisclosed currency
- worn jewelry
- silver ring (200 gp)
- silver chain (necklace) (100 gp, also mentioned above)
- in room
- longsword (4 lbs)
- extra traveling spellbook, empty (2 lbs)
- with HHR HuffnPuff
- regular spellbook (5 lbs): Read Magic, Sleep, Phanstasmal Force, Web
"Saeldarin", warhorse
HP: 12, AC: 5 Encumbrance: 139 lbs
- horse barding
- saddle (25 lbs)
- saddlebag x2 (1 lb)
- bedroll (5 lbs)
- winter blanket for horse (3 lbs)
- winter blanket for Aneirin (3 lbs)
- 4 large sacks, empty (2 lbs)
- shovel (8 lbs)
- crowbar (5 lbs)
- grappling hook (4 lbs)
- 50' rope, silk (5 lbs)
- oil, 5 pints (5 lbs)
- spellbook
- traveling spellbook (backup)
- two quivers w/ 20 arrows (6 lbs)
- 7 days horse feed (??)
Spellbooks
Traveling Spellbook
- Level 1:
- Charm Person (o)
- Floating Disc
- Light
- Magic Missile
- Read Language
- Read Magic
- Sleep (o)
- Level 2:
- Mirror Image (x)
- Phantasmal Force (x)
- Web
Standard Spellbook
- Level 1:
- Floating Disk
- Read Magic
- Sleep
- Level 2:
- Phantasmal Force
- Web