Ezekial Thomas
Agent Name: Ezekial Thomas | |||
Code Name: Spectre | |||
Profession: Special Forces | |||
Nationality: American | |||
Sex (Age): Male (28) | |||
Education: Bachelor of Science in Aerospace Engineering (University of Illinois) |
Statistics
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 08 | 40 | |
Constitution | 13 | 65 | |
Dexterity | 15 | 75 | |
Intelligence | 12 | 60 | |
Power | 16 | 80 | |
Charisma | 05 | 25 |
Derived Attributes
Maximum | Current | |
---|---|---|
Hit Points (HP) | 11 | |
Willpower (WP) | 16 | |
Sanity (SAN) | 75 | |
Breaking Point (BP) | 59 |
Incidents of SAN loss without going insane
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds
Score | |
---|---|
Motivations and Mental Disorders
Skills
Special Forces: Alertness 50%, Athletics 60%, Demolitions 40%, Firearms 60%, Heavy Weapons 50%, Melee Weapons 60%, Military Science (Technology & Equipment) 60%,
Navigate 50%, Stealth 50%, Survival 50%, Swim 50%, Unarmed Combat 60%, Drive (Auto) 60%
Military Officer: Bureaucracy +20%, Firearms +20%, History +20%, Military Science (Strategy & Doctrine) +20%, Navigate +20%, Persuade +20%, Unarmed Combat +20%,
Pilot (Helicopter) +20%
Entering Delta Green: Occult +10%, Alertness +10%, Athletics +10%, Dodge +10%, Stealth +10%,
Total | Total | Total | |||
Accounting (10%) | 10% | First Aid (10%) | 10% | Science (0%) | |
Alertness (20%) 50 +10 | 60% | Forensics (0%) | Search (20%) | 20% | |
Anthropology (0%) | Heavy Weapons (0%) 50 | 50% | SIGINT (0%) | ||
Archeology (0%) | History (10%) +20 | 30% | Stealth (10%) 50 +10 | 60% | |
Art (0%): | HUMINT (10%) | 10% | Surgery (0%) | ||
Artillery (0%) | Law (0%) | Survival (10%) 50 | 50% | ||
Athletics (30%) 60 +10 | 70% | Medicine (0%) | Swim (20%) 50 | 50% | |
Bureaucracy (10%) +20 | 30% | Melee Weapons (30%) 60 | 60% | Unarmed Combat (40%) 60 +20 | 80% |
Computer Science (0%) | Military Science (0%) 60:
Technology and Equipment |
60% | Unnatural (0%) | ||
Craft (0%): | Foreign Languages and Other Skills: | ||||
Criminology (10%) | 10% | Navigate (10%) 50 +20 | 70% | Military Science (0%) +20:
Strategy and Doctrine |
20% |
Demolitions (0%) 40 | 40% | Occult (10%) +10 +10 | 30% | ||
Disguise (10%) | 10% | Persuade (20%) +20 | 40% | ||
Dodge (30%) +10 | 40% | Pharmacy (0%) | |||
Drive Auto (20%) 60 | 60% | Pilot (0%) +20: Helicopter | 20% | ||
Drive Heavy Machine (10%) | 10% | Psychotherapy (10%) | 10% | ||
Firearms (20%) 60 +20 | 80% | Ride (10%) | 10% |
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons
Skill % | Base Range | Damage | Armor Piercing | Kill Damage | Kill Radius | Shots | |
Personal Details, Work Performance, Special Training and Other Notes
What brought you to Delta Green? Why do they trust you and ask your help? Why do you agree to it despite the risks?