Lucina Asparya
Lucina Asparya, Ministorum Priest
Lucina has always followed the word of the Emperor, and fully believed in cleansing heresy through flame. As a young girl, she aspired to become an honourable Sister of Battle, but the commander of the 24th Nehal Light Infantry headhunted her for a special mission. Believing that the Emperor has a plan for her skills, Lucina accepted and left her fellow sisters to eventually arrive on Nerrith Gamma.
Build: Muscular (1.75m/80kg) Age: 21 Skin: Pale Hair: Blonde Eyes: Blue
Comrade: Sister Chrismira
Nihilist: This character embraces the emptiness that the Imperial Guard has worn in her soul. She cares little for whether she or her squad mates live or die, overwhelmed by their insignificance in the face of an uncaring universe.
Characteristics
Base Mod Eq Ttl CB Advances Weapon Skill 40 -- -- 40 04 [ ][ ][ ][ ] Wounds 14 Ballistic Skill 38 -- -- 38 03 [ ][ ][ ][ ] Fate 3 Strength 35 -- -- 35 03 [ ][ ][ ][ ] Insanity 0 Toughness 30 -- -- 30 03 [ ][ ][ ][ ] Corruption 0 Agility 25 -- -- 25 02 [ ][ ][ ][ ] Intelligence 32 -- -- 32 03 [ ][ ][ ][ ] Carry Lift Push Perception 30 -- -- 30 03 [ ][ ][ ][ ] 27kg 54kg 144kg Willpower 33 -- -- 33 03 [ ][ ][ ][ ] Walk Full Charge Run Fellowship 30 -- -- 30 03 [ ][ ][ ][ ] 2 4 6 12
Skills
+00+10+20+30 (AGI,GEN)Acrobatics [ ][ ][ ][ ] (STR,GEN)Athletics [ ][ ][ ][ ] (PER,FLD)Awareness [ ][ ][ ][ ] (FEL,SOC)Charm [ ][ ][ ][ ] (FEL,LDR)Command [ ][ ][ ][ ] (INT,KNW)Commerce [ ][ ][ ][ ] (FEL,SOC)Deceive [ ][ ][ ][ ] (AGI,DEF)Dodge [ ][ ][ ][ ] (FEL,SOC)Inquiry [X][ ][ ][ ] (WIL,SOC)Interrogation [ ][ ][ ][ ] (STR,SOC)Intimidate [ ][ ][ ][ ] (INT,GEN)Linguistics* - High Gothic [X][ ][ ][ ] - Low Gothic [X][ ][ ][ ] (INT,KNW)Logic [ ][ ][ ][ ] (INT,KNW)Lore, Common - Imperial Guard [X][ ][ ][ ] - Imperium [X][ ][ ][ ] - War [X][ ][ ][ ] - Ecclesiarchy [X][ ][ ][ ] (INT,KNW)Lore, Forbidden - Heresy [X][ ][ ][ ] (INT,KNW)Lore, Scholastic - Imperial Creed [X][ ][ ][ ] (INT,FLD)Medicae [ ][ ][ ][ ] (INT,FLD)Navigate* - Surface [X][ ][ ][ ] (AGI,FLD)Operate* (W S,DEF)Parry [ ][ ][ ][ ] (PER,PSY)Psyniscience [ ][ ][ ][ ] (PER,GEN)Scrutiny [ ][ ][ ][ ] (INT,TCH)Security [X][ ][ ][ ] (AGI,FLD)Sleight of Hand [ ][ ][ ][ ] (AGI,FLD)Stealth [X][ ][ ][ ] (PER,FLD)Survival [ ][ ][ ][ ] (INT,TCH)Tech-Use [X][ ][ ][ ] (INT,GEN)Trade* - Technomat [X][ ][ ][ ]
Talents
(STR, OFF)Berserk Charge Gain an extra bonus to hit when charging. (PER,FLD)Blind Fighting Halve melee penalties from obscured vision (B S,FIN)Deadeye Shot Ranged Called Shot penalty is reduced by 10 (W S, SOC)Hatred: Heretics Gain +10 bonus to attack hated creatures. (TGH,DEF)Resistance (Fear) +10 tests vs subject (AGI,FLD)Sprint +AgiB to Full Move, 1 Fatigue if used two consecutive turns; double Run movement (INT,TCH)Technical Knock once per round; Half action Unjam (WIL,DEF)Unshakeable Faith reroll failed Wil tests vs Fear (GEN,FIN)Weapon Training Chain, las, flame, low tech
Wargear
Ecclesiarchy robes Flamer Chainsword Book of scripture Standard Kit 1 Las Carbine(Main Weapon), 4 charge packs 1 Lascutter 2 Frag Grenades 2 Smoke Grenades 1 Knife 1 Flak Vest & Helmet 1 Uniform 1 Poor Weather Gear 1 Rucksack 1 Basic Toolkit 1 Mess Kit & Water Canteen 1 Sleep Bag & Blanket 1 Lamp Pack 1 Grooming Kit 1 Cognomen Tags 1 Uplifting Infantry Primer 2 Weeks' Rations 1 Demolition Charge 1 Grapnel & Line 1 Filtration Plugs
Aptitudes
Ballistics skill Fellowship Leadership Perception Social Strength Weapons skill Willpower Finesse
Notes & Logs
Advances Parry (100XP) Counter Attack (300XP)