The Gods Arcem Needs:Malchior Sorensen
Contents
Malchior Sorensen
Backstory:
Goal: Ascend to the seat of the One in Heaven, succeeding where all of humanity failed.
Level: 2
Experience Points: 3
Status
Hit Points: 15
Armor Class: 1
Effort: 4
Wealth: 1
Influence: 3
Dominion: 2
Attributes
Attribute | Score | Modifier | Check |
---|---|---|---|
Strength | 10 | +0 | 11 |
Dexterity | 16 | +2 | 5 |
Constitution | 14 | +1 | 7 |
Wisdom | 16 | +2 | 5 |
Intelligence | 13 | +1 | 8 |
Charisma | 13 | +1 | 8 |
Saving Throws
Saving Throw | Base | Modifier | Armor Penalty | Final Save |
---|---|---|---|---|
Hardiness | 15 | +3 | 0 | 13 |
Evasion | 15 | +3 | 0 | 12 |
Spirit | 15 | +2 | 0 | 12 |
Facts
Origin: Servant of the Witch-Queens
Past Career: Wandering Healer of the Merciful Hand
Relationship: Outfoxed the Chained Lady
Fact: The Charms and Concoctions of the Kasirutan Archipelago
Weapons
Weapon | Attribute | Attack Bonus | Damage | Range |
---|---|---|---|---|
Bright Republic Pistol | Dexterity | +4 | 1d6+2 | 40 yards |
Withering Hour | Wisdom | +4 | 1d10+2 | 200 feet |
Words
Sorcery
Time
Wealth
Gifts
Adept of the Gate
Adept of the Way
Effort of Time
Immediate Foresight
Flawless Reproduction
Perfection of Understanding
Withering Hour
Adept of the Gate Theurgy Invocations
Beacon of Celestial Purity
Open the Night Road
Ranks of Pale Bone
Seal of Regnal Dominion
Adept of the Way Theurgy Invocations
Curse of the Blighted Strand
The Far-Distant Lance
Mirrored Wheel of the Seasons
Low Magic
Tradition | Description | Preparation |
---|---|---|
Archmage of the Cinnabar Order | Masters of fire in all its forms. | Can cast spells spontaneously. |
Archmage of the Merciful Hand | Healing magic, including disease removal and regeneration. | Can prepare poultices and elixirs in advance. |
Archmage of Hedge Magic | Charms, concoctions, and witchcraft | Requires a ritual to use |
Word Benefits
Word | Benefits Description |
---|---|
Sorcery | Godbound affiliated with the Sorcery Word brush aside the incantations of lesser mages. As an Instant ability, the PC can Commit Effort for the scene to instantly negate any low magic spell being cast in their presence or banish or destroy any low magic construct or summoned entity. This counter does not function against theurgy or arcane powers that are merely similar to low magic spells. |
Time | Heroes with the Time Word always know the exact time, and are immune to any uses of this Word to affect them or scry on them. They may set their Wisdom to 16, or 18 if it’s already 16 or higher. |
Wealth | Heroes with the Wealth Word are never short of money, and can always afford anything that costs 1 Wealth or less. They always have sufficient food, drink, and clothing for themselves and their companions, drawing it from nothingness if necessary. |