Dwellers in Dark Dungeons
A Campaign Run by thirdkingdom to Playtest New Rules
Player Characters
- Name, Class, Level, HP, AC, Initiative, Main Weapon Attack Bonus and Damage
- Jacques, Thief 1, 7/7 HP, AC 12, Init 0, longsword +4 for 1d8+2, longbow +1 for 1d8+2
- Konrad, Fighter 1, 2/2 HP, AC 17, Init +2, Battle Axe +3 for 1d8+3, Shortbow +3 for 1d6+1
- Mishka, Fighter 1, 9/9 HP, AC 5, Init -1, Two-handed sword +4 for 1d10+3, Shortbow +0 for 1d6+1
- Everiat Grim, Thief 1, 4/4 HP, AC 12, Init +0, Handaxe +2 to hit for 1d6 melee and thrown
- Cyr, Fighter 1 | 3/3 HP | AC 7 | Init +2 | Longbow +3, 1d8+2 damage | Long sword +2, 1d8+2 damage
- Malgrim, Cleric 1, 5/5 HP, AC 14, Init 0, Longsword +1, 1d8+1, Light Crossbow +1 1d6
- Dwellers Blank Character Sheet
Maps
Encumbrance and Movement / Treasure
Character | Readied Items |
Limits | Packed Items |
Limits | Movement |
---|---|---|---|---|---|
Jacques | 5 | 4/8/11/14 | 10 | 8/16/22/28 | 90' |
Konrad | 6 | 4/8/11/14 | 7 | 8/16/22/28 | 90' |
Mishka | 11 | 4/8/11/14 | 18 | 8/17/23/29 | 60' |
Everlat | 5 | 2/5/8/11 | 11 | 6/11/17/23 | 90' |
Cyr | 8 | 3/7/10/13 | 12 | 7/14/20/26 | 60' |
Malgrim | 6 | 2/5/8/11 | 8 | 5/10/16/22 | 60' |
House Rules
- A backpack can hold 12 stowed items, a large sack 6 and a small sack 2.