Weston, the Lightning Thief
Facts
- Background:
- Profession:
- Relationship:
Attributes
- Strength
- Dexterity
- Constitution
- Intelligence
- Wisdom
- Charisma
Skill Rolls
- Strength
- Dexterity
- Constitution
- Intelligence
- Wisdom
- Charisma
Saving Throws
- Hardiness:
- Evasion:
- Spirit:
Power
- Effort:
- Influence:
- Dominion:
Combat
- AC:
- HP:
- Armor:
- Weapon:
Words and Gifts
- Alacrity
- Basic abilities
- cannot be surprised
- increase Dex to 16 or 18
- Gifts
- Swifter than the Sun
- Instant
- Commit Effort
- Movement rate is twice the faster pursuer or quarry
- more hit dice is faster, if tied then coin flip
- All Directions as One
- Constant
- Vertical or overhangning surfaces as if flat ground
- pass through rough terrain effortlessly
- invulnerable defense against being pushed or made to fall
- Swifter than the Sun
- Basic abilities
- Luck
- Basic Abilities
- roll 1d20 once a day, replace or another's 1d20 roll
- Gifts
- Unmarred Beneficence
- Constant
- natural AC of 3
- Unfailing Fortune
- Constant
- always reroll any 1
- dictate outcome of any element of chance in gambling or gaming
- Unmarred Beneficence
- Basic Abilities
- Sky
- Basic abilities
- never harmed by falling
- need not breathe
- invincible defense
- electricity
- cold
- injurious sounds
- Gifts
- Rain of Lightning
- point within sight
- every desired target within 100 feet suffer 1d6 electrical damage
- Rain of Lightning
- Basic abilities