Character Name:
|
|
Player Name:
|
|
Profession:
|
|
Nationality:
|
|
Sex (Age):
|
|
Education:
|
|
Character Name:
|
Sean Ramsey
|
Player Name:
|
Regular Guy
|
Profession:
|
Journalist
|
Nationality:
|
American
|
Sex (Age):
|
Male, (38)
|
Education:
|
Some college, 2-3 years
|
Statistics
|
Score
|
x5
|
What Others Notice
|
Strength
|
10
|
50
|
Average
|
Constitution
|
12
|
60
|
Average
|
Dexterity
|
10
|
50
|
Average
|
Intelligence
|
15
|
75
|
Perceptive
|
Power
|
11
|
55
|
Average
|
Charisma
|
14
|
70
|
Charming
|
Derived Attributes
|
Maximum
|
Current
|
Hit Points (HP)
|
11
|
11
|
Willpower (WP)
|
11
|
11
|
Sanity (SAN)
|
55
|
55
|
Breaking Point (BP)
|
44
|
44
|
|
Permanent
|
At Hand/Stowed/In Storage
|
Resources
|
9
|
6 / 3 / 0
|
Resource Check Boxes
Incidents of SAN loss without going insane
Violence
|
O
|
O
|
O
|
adapted
|
Helplessness
|
O
|
O
|
O
|
adapted
|
Bonds
|
Score
|
Personal
|
|
Alan Stewart (Editor, New York Tribune)
|
14
|
Cpt. Charles Barlow (Army Liaison Officer during embed in WWI)
|
14
|
Betty Russell (House Mother NY Boarding House)
|
14
|
William Booker (Bartender at the speakeasy)
|
14
|
Communal
|
|
Society of Professional Journalism
|
7
|
American Society of Journalists
|
7
|
Motivations and Mental Disorders
Skills
|
Total
|
|
Total
|
|
Total
|
Administration (10%)
|
|
Foreign Language (Type) (0%)
|
|
Research (60%)
|
|
Alertness (50%)
|
|
Harangue (10%)
|
|
Ride (10%)
|
|
Anthropology (0%)
|
|
Heavy Machinery (10%)
|
|
Science (Type) (0%)
|
|
Appraise (10%)
|
|
History (10%)
|
|
Search (60%)
|
|
Archaeology (0%)
|
|
Insight (60%)
|
|
Social Etiquette (30%)
|
|
Art (Journalism) (50%)
|
|
Law (Type) (0%)
|
|
Stealth (10%)
|
|
Athletics (30%)
|
|
Medicine (0%)
|
|
Streetwise (Type) (0%)
|
|
Charm (20%)
|
|
Melee Weapons (30%)
|
|
Surgery (0%)
|
|
Craft (Photography) (40%)
|
|
Military Training (Type) (0%)
|
|
Survival (Forest) (40%)
|
|
Craft (Type) (0%)
|
|
Swim (20%)
|
Disguise (10%)
|
|
Natural World (10%)
|
|
Track (10%)
|
|
Dodge (30%)
|
|
Navigate (40%)
|
|
Unarmed Combat (20%)
|
|
Drive (20%)
|
|
Occult (10%)
|
|
Unnatural (0%)
|
|
Firearms (20%)
|
|
Persuade (20%)
|
|
Use Gadgets (0%)
|
|
First Aid (40%)
|
|
Pilot (Type) (0%)
|
|
|
|
Foreign Language (Type) (0%)
|
|
Psychoanalyze (10%)
|
|
|
|
Foreign Language (Type) (0%)
|
|
Regional Lore (Type) (0%)
|
|
|
|
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons
|
Skill %
|
Base Range
|
Damage
|
Lethality
|
Kill Damage
|
Kill Radius
|
Shots
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Personal Details, Work Performance, Special Training and Other Notes