Special Agent Jacqueline DeVries
Statistics
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 11 | 55 | |
Constitution | 11 | 55 | |
Dexterity | 12 | 60 | |
Intelligence | 13 | 65 | Quick-witted |
Power | 12 | 60 | |
Charisma | 13 | 65 | Charming |
Derived Attributes
Current | Maximum | |
---|---|---|
Hit Points (HP) | 12 | 6 |
Willpower (WP) | 12 | 12 |
Sanity (SAN) | 59 | 60 |
Breaking Point (BP) | 48 | 48 |
Incidents of SAN loss without going insane
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds
Score | |
---|---|
Tony Mignetti, FBI Mentor | 13 |
Janessa DeVries, Sister | 13 |
Paul Bryson, Husband (Separated) | 13 |
Motivations and Mental Disorders
Make her city a safer place; Live up to her sister's image of her, Patch up things with her husband, Progress in her career
Skills
Total | Total | Total | |||
Accounting (10%) | First Aid (10%) | 30 | Science (0%) | ||
Alertness (20%) | 50 | Forensics (0%) | 70 | Search (20%) | 50 |
Anthropology (0%) | Heavy Weapons (0%) | SIGINT (0%) | |||
Archeology (0%) | History (10%) | 30 | Stealth (10%) | 30 | |
Art (0%): | HUMINT (10%) | 60 | Surgery (0%) | ||
Artillery (0%) | Law (0%) | 50 | Survival (10%) | ||
Athletics (30%) | Medicine (0%) | Swim (20%) | |||
Bureaucracy (10%) | 40 | Melee Weapons (30%) | Unarmed Combat (40%) | 60 | |
Computer Science (0%) | 50 | Military Science (0%): | Unnatural (0%) | ||
Craft (0%) | Foreign Languages and Other Skills: | ||||
Criminology (10%) | 70 | Navigate (10%) | Science (0%) | (Physics 70), (Chemistry 10) | |
Demolitions (0%) | Occult (10%) | ||||
Disguise (10%) | Persuade (20%) | 50 | |||
Dodge (30%) | 50 | Pharmacy (0%) | |||
Drive Auto (20%) | 50 | Pilot (0%): | |||
Heavy Machine (10%) | Psychotherapy (10%) | 30 | |||
Firearms (20%) | 50 | Ride (10%) |
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Agency badge and identification card, medium pistol in a belt holster, two spare magazines in a belt pouch, tactical light, handcuffs in a belt pouch, Kevlar vest, windbreaker jacket printed with the name of the agency, encrypted smartphone, police-band radio with earpiece and throat microphone, small evidence-collection kit. Light pistol in an ankle holster for backup. Additional equipment in agency car includes tactical body armor, Kevlar helmet, encrypted laptop with access to agency networks, first aid kit, and a portable fire extinguisher.
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons
Skill % | Base Range | Damage | Armor Piercing | Kill Damage | Kill Radius | Shots | |
0 | 0 | 0 | |||||
0 | 0 | 0 | |||||
0 | 0 | 0 | |||||
Personal Details, Work Performance, Special Training and Other Notes
Agent Jacqueline DeVries, a native of the Big Easy, originally on a STEM track decided to join the FBI after her parents got caught in the crossfire of a shootout between gangs. She's been stationed at the New Orleans office for a few years, occasionally helping the Program cover its tracks when operating in the area.