Amazing Deliveries: Rig
"Rig"
The Man, the muscle, the mechanic
As far as folk remember, the man called Rig just showed up one day. A slab of muscle even without his cybernetic upgrades, he earned the nickname for his ability to haul cargo across the docks. He cemented it stopping a brawl ("I feel like I just gone got run over by a rig" one participant later claimed, or so they say). That was before anyone figured out he knew engines inside out and could fix pretty much anything. He became pretty popular once that got out.
And, if course, he's pretty handy in a fight. Big, strong, tough. Moves surprisin' quick for his size, too.
Attributes
Distinctions
- Fight/Labor/Notice
Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a instead of a
Juggernaut: When you Take Out a GMC with a Fight Action, take or step up a Complication to automatically Take Out another from the scene.
- Fix/Know/Operate
Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a instead of a
Zen & the Art of Engine Maintenance Spend 1 PP at the beginning of a Timed Action involving rig repair or upgrades. For each of your rolls during the Timed Action, you may reroll any die that comes up 1 instead of accepting a Plot Point for that die.
- Fix/Move/Operate
Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a instead of a