Running Sheet Agrom
Agrom, Son of Vance
Father: Vance
Mother: Uchala, of Clan Trada
Children: None
Description:
Hobbies:
Ranks
- 'Commander-Star Fleet'
- Captain-(ships)
Points{137}
Total:240= 136 Stats+ {18(60)} Powers+28 Skills+10 Items +4/4 allies/Enemies+0 Shadows +5 Stuff+23 Storage
Advancement
- 3 in storage
2 Pips For 5 Year Star Fleet Mission
- 2-spent
- 2 Pips Shadow Shaving-spent
Mission into the Abyss-Spent
- 10 Pips-stats. Spent
2021 Anniversary Advancement.Spent
- 10 Pips- Advancement: Push Psyche
- 3 Pips to Endurance:added
Abilities Rasak
- 5 Pips Warfare-Graduates reach at Least Amber Rank in Warfare
- 3 Pip Endurance-graduates gain at least Chaos Rank in Endurance with 5 pip toward Amber rank.
- 2 Pip Strength-Graduates gain at least Amber Strength
- 1 Pip Skill-Military Technology
- 1 Pip Skill-Military Command and Communications.
- 1 Pip Skill-Military Horsemanship
- 1 Pip Skill-Gymnastics
- 1 Pip Skill-Medical Training
- 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
2024
- 20 pips-Storage
Statistics{136}
- Psyche: 12
- Strength: 43
- Endurance:38
- Warfare:43
Powers {18(60)}
- (50) Pattern of Amber- (50 granted)
- 5 Sigil Graz ak Tremous-Powers of Survival in the Abyss
- 4 Cantrips
- 5 Limited Sorcery
- (10) Limited Shapechange
- 4 Thievish Skills
Skills {28}
- 1 Pip-Woodworking.
- 2 Musical Performance-Singing
- 1 Stringed instruments.
- 2 Fighter pilot-Star Fleet
- 2 Shadow Shaving
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1 Pip Skill-Military Technology
- 1 Pip Skill-Military Command and Communications.
- 1 Pip Skill-Military Horsemanship
- 1 Pip Skill-Gymnastics
- 1 Pip Skill-Medical Training
- 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire
Allies & Enemies {/ = 0}
Allies-3
- 1 Pip-Vander
3 various
Enemies-4
4 various
Companions
Items {10(26)}
Bat'lath-(27)
Mithril Blade
- 2 Double Vitality
- 2 Double Speed-Transfer 5
- 2 Amber stamina
- 2 Combat Reflexes 2-Transfer 5
- 4 Deadly Damage
- 1 Mold Stuff-Find in Shadow if lost.
- 2 N/N:80 Bat'lath , Trident knife, Klingon long sword, short knife with serrated back for fish cleaning.
- 1 Ability-Return to hand
- 1 Ability-Cleanse
- 27
Worn as Trident knife
Phaser
Non-profit magical, but deadly.
Trident Dagger-10
Klingon Trident Dagger
- 4 Deadly Damage
- 4 Invulnerable to Damage: Disarm
- 2 N/N: Trident Knife, Blair knife,Fishing knife, pointed, Main Gauche
- 1 Ability: Rack Spell-Return to hand
Worn as Klingon trident sword
Boots. 12
- 2 Double Speed. 5 Transfer. Expresses as really easy to run in.
- 2 VS Guns. Expresses protecting feet from ground debris.
- 2 Double Damage. When used for kicking.
- 1 Self Healing. Damage to the boots is easy to repair
Companions
- "Kaw". Pet-Giant Crow-Gained in the Abyss
Stuff{5 GS}
5 Good Stuff