Character CP
- Template CP
- The CP of the character's template is given in the template.
- Ability CP
- A character's ability level has the same CP value as a templates ability modifier. The template's ability modifiers are already included in the template CP, so a character's ability CP is based on the character's ability levels, and not on the character's ability modifiers. For example, if a Character has a +6 modifier in Stealth ability and his Template has +4 Stealth, then he has 2 levels of Stealth, which is worth 3 CP. If a character has a -3 Nearsighted modifier and their template does not have this disability, then he has 3 levels of Nearsighted, which is worth -6 CP.
Disability Ability
Level 4 3 2 1 1 2 3 4 5 6 7 8
CP -10 -6 -3 -1 1 3 6 10 15 21 28 36
- Other CP
- A character's other CP includes missing limbs CP and build CP.
- Missing Limbs CP
- If the character is missing any limbs described in their Template, subtract the difference between the value of the character's natural weapons and their template's natural weapons. For example, suppose a human template has a dominant hand with 0 manual dexterity and an off hand with -1 manual dexterity. The human template's dexterity CP is -1. If a human sword fighter looses his right hand in a fight then he only has one hand with -1 manual dexterity (-7 CP), so subtract the difference (6 CP) from his other CP and total CP.
- Build CP
- The CP of a character's build comes from the following table:
CP
|
|
Build
|
|
Effect
|
|
small builds
|
|
-1 |
small |
more agility but less health and power
|
+1 |
small and powerful |
more agility but less health
|
+2 |
small and tough |
more agility
|
|
weaker builds
|
|
-9 |
feeble |
less agility, health and power
|
-5 |
puny |
less health and power
|
-3 |
delicate |
less health
|
-2 |
wimpy |
less power
|
|
typical builds
|
|
+4 |
fast (light) |
more agility
|
0 |
normal |
|
-4 |
slow (heavy) |
less agilty
|
|
athletic builds
|
|
+7 |
fast and tough |
more agility and health
|
+6 |
fast and powerful |
more agility and power
|
+3 |
tough |
more health
|
+2 |
powerful |
more power
|
|
large builds
|
|
+1 |
big |
more health and power but less agility
|
+5 |
big and fast |
more health and power
|
+9 |
big and very fast |
more health, power and agility
|