Mano a Mano:Character CP
Character CP
- Total CP
- A character's total CP value is the sum of the character's template CP, build CP ability CP and other CP (such as the CP of missing limbs.)
- Template CP
- The CP of the character's template is given in the template.
- Missing Limbs
- If the character is missing any limbs described in their Template, subtract the difference between the value of the character's natural weapons and their template's natural weapons from their other CP. For example, suppose a human template has a dominant hand with 0 manual dexterity and an off hand with -1 manual dexterity. The human template's dexterity CP is -100. If a human sword fighter looses his right hand in a fight then he only has one hand with -1 manual dexterity (-700 CP), so subtract the difference (600 CP) from his other CP.
- Reach CP
- A character's reach CP is 200 CP multiplied by the difference between the character's reach and their template's reach. (See equipment CP.)
- Agility CP
- Character agility CP is based on the character's agility modifier. (See template CP.)
- Health CP
- Character health CP is based on the character's health modifier. (See template CP.)
- Power CP
- Character power CP is based on the character's power modifier. (see template CP.)
|
CP | Disability | |
---|---|---|---|
-1000 | -4 | ||
-600 | -3 | ||
-300 | -2 | ||
-100 | -1 | ||
CP | Ability | ||
100 | 1 | ||
300 | 2 | ||
600 | 3 | ||
1000 | 4 | ||
1500 | 5 | ||
2100 | 6 | ||
2800 | 7 | ||
3600 | 8 |