Assassin Bettle |
Animal |
Assassin beetles are so named for their dark brown coloring and their tendency to track prey once scented, They will leap out and capture prey with their pincers and drag them back to their burrows while still alive, chewing on them all the way back. However if the captured prey struggles it will viciously shake them into submision, dealing biting damage again every second. Assassin Beetles naturally take shelter underground, but are on guard and excitable when not in close quarter tunnels, trenches or thick undergrowth. |
ST |
10 |
|
HP |
15 |
|
Speed |
5.00 |
DX |
10 |
|
Will |
10 |
|
Move |
5 |
IQ |
2 |
|
Per |
10 |
|
SM |
0 |
HT |
15 |
|
FP |
10 |
|
DR |
2 |
Dodge |
8 |
|
Parry |
n/a |
|
Block |
n/a |
Attacks: |
Pincer Bite (11) 1d-2 (imp); Mandible Chew (11) 1d (cut) |
Traits: |
Born Biter: +2 SM when biting; Stable Footing (-2 bad footing penalty); Night Vision 3; High Pain Threshold; Discriminatory Smell |
Skills: |
Brawling-11. |
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