Morturi: Orcs
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Berserker
- Class: Medium
- Move: 5
- Attack: Double handed weapon - Roll 5+ to deal 6 damage.
- Life Points: 8
Berserker Special Rules
Rage - Because they are bloodthirsty, orcs are ever eager to close the distance with the enemy. On its turn, an orc must move towards the nearest opponent by the most direct route possible (Lanista selects if two equidistant choices). An orc adjacent to one or more opponents must stay in the square it is in and attack one of those opponents.
Berserker
Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks.
- Aggression
If this gladiator is adjacent to two or more opponents, he gains +1 damage to his attacks.
- Barbarian Mobility
After making any attack against a target, move 1 square for free.
- Barbarian's Courage
The Barbarian is immune to Fear effects.
- Frenzy
The barbarian may spend 4 movement points to make a melee attack against an adjacent enemy. This is on addition to his normal attacks this round.
- Last Stand
If he is the only Gladiator of his school active in the battle, this Gladiator gains a +1 damage bonus against all opponents.
- Survivor's Wits
The Barbarian can turn-to-face as a reaction even if there is an enemy in his front square.
- Will to Live
The gladiator receives a +1 bonus to the dice roll on Survival checks.