Morturi: Orcs
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Berserker
- Class: Medium
- Move: 5
- Attack: Double handed weapon - Roll 5+ to deal 5 damage.
- Life Points: 8
Berserker Special Rules
Rage - Because they are bloodthirsty, orcs are ever eager to close the distance with the enemy. On its turn, an orc must move towards the nearest opponent by the most direct route possible (Lanista selects if two equidistant choices). An orc adjacent to one or more opponents must stay in the square it is in and attack one of those opponents.
Berserker
Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks.
- Berserker Strength
The orc deals +1 damage on all melee attacks.
- Blood Frenzy
If this orc deals the killing blow to an opponent, he deals +1 damage on all melee attacks for the rest of the battle. This bonus is cumulative.
- Orcish Aggression
If this orc rolls a "6" on the to-hit roll for any melee attack, he may make another melee attack for free after this one, against the same target. The orc can use this ability multiple times in a single turn, so long as he keeps rolling sixes!
- Orcish Courage
The orc is immune to Fear effects.
- Orcish Strength
The orc deals +1 damage on all melee attacks.
- Orcish Toughness
Attacks against this orc receive a -1 damage reduction. This is an toughness effect.
- Will to Live
The gladiator receives a +1 bonus to the dice roll on Survival checks.