Champions of Xexas Chris Char
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- Character Name
- Caste: Moonsilver
- Concept: Assassin
- First Impression and Appearance Text
Contents
Motivation
Intimacies
Natural
Negative
Positive
Supernatural
Negative
Positive
Anima
Describe here in full your Caste anima power. Also tell us your totemic form.
Attributes
Physical
- Strength 2
- Dexterity (c)4
- Stamina 2
Social
- Charisma (f) 4
- Manipulation (f) 3
- Appearance (c) 4
Mental
- Perception (f) 3
- Intelligence 3
- Wits (c) 3
Abilities
Warfare
- Archery
- Athletics 3
- Awareness 3
- Dodge
- Integrity
- Martial Arts 3
- Melee
- Resistance
- Thrown 3
- War
Labor
- Craft
- Larceny
- Performance 3
- Presence 3
- Ride
- Sail
- Socialize
- Stealth 3
- Survival 2
Learning
- Bureaucracy
- Investigation
- Lore
- Medicine 3
- Occult
Backgrounds
Backing 3
Contacts 3
Artifact 2
Class 3
Eidolon 2
Charms
4 dedicated slots 4 general slots
Non fitted
- ThousandFold Cortesan Calculations 5m {1mote] (appearance, reflexive page 150 )
- Radiant Iconography Array (Appearance, Permanent, Page 151)
Martial Arts
- The Circle Screams 1m (supplemental, Page 171)
- Gear Catches Gear Defense 3m (Reflexive (step 2, Pagr 171)
- Thousand Wounds Gear Form 5m (Simple, Page 172)
Apperarance
- Intergrated Aritfact Transmogrifier 5m ([1m] Simple(speed 3)Page 154)
- Husk-Scuplting Apparatus 6m 1wp ([2m] Simple. Page 155)
Dexterity
- Accelerated Repose system, arms+torso 2m ([1m] Reflexvie(step 2) Page 126)
- Accleerated Repose Systrem, Leg+hips 2m ([1m] Reflexvie(step 2) Page 126)
General Charms
- Moonsilver Essence Optimized 1m per die (Reflexive(step 1 and 2, Page 119)
- Optimization Protocols, Manipulation [3m]
- Essence Efficiency Regulators 2m per success (Reflexive step 1 and 2, Page 119)
Perception
- Perfected Lotus Matrix [2m] (premanent, Page 170)
Stamina
Strain=Resistant Chassis Modification [2m] (Permanent, Page133)
Strength
- Personal Gravity Manipulation Apparatus 4m [1m] (reflexive Page 130)
Essence
- Essence: 2
- Personal: 13/13
- Peripheral: 44/44
- Committed to Charms:
- Committed to artifacts:
- Willpower: 7/7
- Anima status:
Virtues
- Compassion: 1
- Conviction: 3
- Temperance: 2
- Valor: 3
- (Virtue channels used: None)
Conflict
Physical
- Join Battle:
- Dodge DV:
- Parry DV:
- Soak: L/B/A
Movement
- Move:
- Dash:
Social
- Join Debate:
- Dodge MDV:
- Parry MDV:
Health Levels
- -0, -1, -1, -2, -2, -4, Incapacitated
- (wounds are designated as bashing, lethal or
aggravated)
Equipment
List your stuff here, including combat stats if you have weapons
History
- Give us at least two or three short paragraphs
Personality
- Give at least one short paragraph
Goals
Circle
Each Circlemate
XP
- Earned: #
- Spent: # (make a list of all purchases here)
- Unspent: #