The Analyst

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Name: The Analyst/Daniel Banks PL: 13 Hero Points: 7

Str 16

Dex 16

Con 16

Int 20

Wis 18

Cha 16

Dmg Save: 3 Fort Save: 3 Reflex Save: 5 (3 Dex, +2) Will Save: 5 (4 Wis, +2)

Defense: 21 (Base 8, +3 Dex, +10) Initiative: 7 (3 Dex, +4 from Improved Init.)

Attack: 3 (6 Melee, 6 Ranged)

Feats: Assessment, Accurate Attack, Blind-Fight, Lightning Reflexes, Evaluate, Dodge, Expertise, Improved Initiative, Photographic Memory, Track, Improved Disarm, Improved Grapple, Improved Pin, Improved Trip, Leadership, Iron Will

Super-Powers: Super-Intelligence (12), Analytical Leap (aka, "Luck") (10)

Skills (ranks only): Acrobatics 1, Computers 1, Demolitions 1, Diplomacy 2, Disable Device 1, Drive 1, Innuendo 2, Jump 1, Knowledge (Tactics) 5, Knowledge (Criminal Psychology) 5, Knowledge (History) 5, Knowledge (Law) 5, Knowledge (Forensics) 5, Language 2 (Spanish, Sign), Listen 2, Medicine 1, Open Lock 1, Profession (PI) 6, Read Lips 1, Repair 1, Search 3, Sense Motive 3, Sleight of Hand 1, Spot 3, Swim 2

Weakness: Code of Behavior... after being exposed to the worst the world has had to show him, Daniel has sworn (and taken to heart) an oath that he will not add to its problems. 1) Never take a life. Ever. 2) Never strike another person unless it is a matter of self-defense... even if someone must be restrained, there are better ways to handle things if you are not in immediate danger (which is why he studies martial arts that focus on subduing your oponent, re: his feats). 3) Never close a case until every avenue of investigation is exhausted.

Description: 175lbs, 6'1", blonde-reddish hair and green eyes. He wears a very out-dated detective's outfit complete with a wide-brimmed hat, trenchcoat, tie, and a small black mask around his eyes. Daniel has a healthy build, but obviously not too bulked up, and is usually in good spirits unless distracted by a puzzling problem.