Character:Sir Lawrence Sparrow
Game: Exalted The End of an Age.
Name: Sir Lawrence Sparrow
Caste: Zenith
Concept: Quixotic Van Winkle
Description: We'll work on this later...
Motivation
- Protect the Innocent!
Intimacies
Natural Intimacies
The Childlings (protective)
Unnatural Intimacies
Honor
Anima
- None
Attributes
Physical
- Strength 4
- Dexterity 4
- Stamina 3
Social
- Charisma 4
- Manipulation 2
- Appearance 3
Mental
- Perception 2
- Intelligence 2
- Wits 3
Abilities
Dawn Caste Abilities
- Archery
- Martial Arts
- (F) Melee 5
- Thrown
- (F) War 3
Zenith Caste Abilities
- (C) Integrity 4
- (C) Performance 3
- (C) Presence 3
- (C) Resistance 4
- (C) Survival
Twilight Caste Abilities
- Craft
- Craft (Sub Craft...)
- Investigation
- (F) Academics 2
- Medicine
- Computers
Night Caste Abilities
- (F) Athletics 3
- Awareness 2
- Dodge
- Larceny
- Stealth
Eclipse Caste Abilities
- Bureaucracy
- Linguistics 2 (Old English, Modern English, French?)
- (F) Ride 4
- Sail
- Socialize
Backgrounds
Background (Dots)
- Followers 2 (Changeling buddies)
- Familiar 3 (Fae-blooded horse?)
- Resources 3 (you're telling me my chamber-pot is a priceless artifact? yeah, ok, sell it)
- Allies 2 (Mighty Trolls!)
- Artifact 1 (Fae Sword)
Charms
- Melee: Infinite Melee Mastery, Dipping Swallow Defense, Bulwark Stance, Heavenly Guardian Defense
- Integrity: Righteous Lion Defense, Integrity-Protecting Prana
- Resistance: Ox-Body Technique, Whirlwind Armor-Donning Prana, Hauberk Lightening Gesture, Armored Scout's Invigoration
- Presence: Enemy-Castigating Solar Judgement
- Academics: Spirit-Detecting Glance, Spirit-Cutting Attack
- Athletics: Monkey Leap Technique, Lightning Speed
- Ride: Master Horseman's Techniques (all of 'em), Hero Rides Away, Worthy Mount Technique
Essence
- Permanent Essence: 3
- Personal Motes: 3/16 (13 committed)
- Peripheral Motes: 40/40
Willpower
6 of 7
Virtues
- Compassion: 3
- Conviction: 3
- Temperance: 2
- Valor: 4
Limit Break
- Foolhardy Contempt
- Partial Control:
- Duration:
- Limit Break Condition:
- Limit 0/
Equipment
- Fairy Sword: Speed 4, Accuracy +4, Damage +4L, Defense +1, Rate 2 (Acc 13, Damage +8L)
- Target Shield: DV +1, Mobility -1
- Articulated Plate: Soak +9B/+9L, Mobility -3(-0 with ASI), Fatigue 2(0)
Combat Stats
Physical
- Join Battle 5
- DDV 4
- PDV (with sword+shield) 6
Soak
- Charms/Spells: None
- Unarmoured: 3B/1L
- Armoured: 12B/10L/9A (Articulated Plate)
- Armour+Anima: 15B/13L/9A (against creatures of darkness)
Health
- Charms:
- -0 [ ]
- -1 [ ] [ ] [ ]
- -2 [ ] [ ] [ ] [ ]
- -4 [ ]
- I [ ]
- D [ ] [ ]
Social
- Join Debate 5
- MDDV 7
- Investigation -Speed 5 ACC 4/ MPDV 2/ Rate 2-
- Performance -Speed 6 ACC 6/ MPDV 3/ Rate 1-
- Presence -Speed 4 ACC 6/ MPDV 3/ Rate 2-
Massive
- Join War
History
- None
Personality
- None
Merits
- None
Flaws 10
- Amnesia 3
- Ward (the children) 3
- Code of Honor 3+1
Experience 124/134
Attributes
- None
Abilities (23 total)
- Resistance to 4 (5xp)
- Integrity to 4 (5xp)
- Melee to 5 (7xp)
- Performance to 3 (3xp)
- Presence to 3 (3xp)
Advantages
- None
Backgrounds
- None
Charms (101 total)
- Spirit-Detecting Glance (8xp)
- Spirit-Cutting Attack (8xp)
- Master Horseman's Techniques (8xp+2xp+2xp+2xp+2xp, 16xp total)
- Hero Rides Away (8xp)
- Worthy Mount Technique (8xp)
- Integrity-Protecting Prana (8xp)
- Lightning Speed (8xp)
- Monkey Leap Technique (8xp)
- Phantom-Conjuring Performance (8xp)
- Combo! 1st Presence Excelleny+Enemy Castigating Solar Judgement (2xp)
- Call the Blade (8xp)
- Summoning the Loyal Steel (8xp)
- Combo! Call the Blade+Whirlwind Armor Donning Prana (3xp)
Spells
- None