Richard Hawkins
Background
Character Details
- Name: Richard Hawkins
- Nationality/Ethnicity: Native American (Cherokee) / Negro
- Age: 57. Age Group (5).
- Age at Change: 47
- Social Conditions (Current): here
- Sex: Male
- Height: 12. Mod: +5
- Weight: X. Mod: x
- Looks: 17. Mod: comely
- Recognition total: x
Character Story
Character Mechanics
Attributes and Talents
Attribute | Description | Scale | Effect | Effect Die | Talents | Description | Scale |
---|---|---|---|---|---|---|---|
Strength | inc Avg | 4 | Damage Rate | 1dx | Athletic | Av | X |
Health | Av | X | Healing Rate | 1dx | Charismatic | Av | X |
Deftness | Av | X | Action Rate | 1dx | Combative | Av | X |
Speed | Av | X | Initiative | 1dx | Communicative | Av | X |
Wit | Av | X | Learning Rate | 1dx | Esthetic | Av | X |
Will | Av | X | Resistance Rate | 1dx | Mechanical | Av | X |
Psi | Av | X | Effect Rate | 1dx | Natural | Av | X |
-- | -- | -- | -- | -- | Scientific | Av | X |
Derived characteristics
- Damage Resistance
- Light Wound: "Bulk + 1/2 Hlh+ 1/2(Str or Will)
- Serious Wound: x 2
- Major wound: x 3
- Load
- Unencumbered: Bulk + Str + Hlh + Dft (kg).
- Light : x 2
- Medium : x 4
- Heavy : x 6
- Movement
- Walk : 1 + (Spd + Height mod)/10 + Athletic/10. in m/sec.
- Jog/Trot : x 2
- Run : x 3
- Sprint : x 6
Skill Groups
- Physical skills
- Climbing:
- Notice:
- [Urban]
- [Rural]
- Survival
- [Urban]
- [Rural]
- [Other]
- [Other]
- Physical Knowledges
- Tech Physical Skills
- Technical Knowledge
- Hi Tech Physical
- Hi Tech Knowledge
- Interpersonal Skills
- Carousing/converse
- Social Knowledges
- Culture
- [Pre Ruin]
- [Post Ruin]
- Language
- Australian English (default)
- Other
- Other
- Other
- Other
- Culture
- Civic Skills
- Combat, hth
- Brawling
- Evade
- Single Weapon
- Cbt, Missile
- Throwing
- Support,Field wpns
Clothing and armour
Coverage | Type/description | Hardness | Armour Value. | Enc. | Material |
---|---|---|---|---|---|
Where | What | x | x | equiv | types |
Where | What | x | x | equiv | types |
Where | What | x | x | equiv | types |
Where | What | x | x | equiv | types |
where | What | x | x | equiv | types |
where | What | x | x | equiv | types |
where | What | x | x | equiv | types |
- Average Armour Value: 'x
Weapons and Combat
- Base combat Stats:
- Initiative : x
- Action rate : x/2
Weapon Name | Skill (x) | Damage base | Damage mod | Damage type | Defence | Range PB/Sht/Med/Long/Ext. | Enc. |
---|---|---|---|---|---|---|---|
Body | Brawling (x) | Str | 1+ Brawl/10 | Crush | Brawl/4 | close/short | -- |
name | |||||||
name | |||||||
name | |||||||
name | |||||||
name | |||||||
name | |||||||
name | |||||||
name | |||||||
name | |||||||
name | |||||||
name |
Equipment
- Personal Load
- Major Load
- Cached
- Personal Load - Encumberance
- Major Load - Container
- Cached - Location
- Load - Current
- Unencumbered:
- Light : x 2
- Medium : x 4
- Heavy : x 6
CWO-5 Richard Hawkins (FPJ/DV)
528th Sustainment Brigade,
Special Operations (Airborne)
Special Troops Battalion,
Robotic Division (Heavy)
Drone Section Chief
WIT 6 +2 wit 8
WIL 3 + 1 wil = 4
STR 5 -1 physical 4
HLT 3 -1 physical =2
DFT 4 -1 physical = 3
SPD 4 -1 physical =3
PSI 1
26-44 = 18 talent +1 psi=19
-1 physical, + 2 Wit, +1 Wil , +8 age group for age group 5
talents ( +8 age group)
Athletic 1+1=2
Char 1+1=2
Combat 2+5=7
communication 1+1=2
Esthetic 1+2=3
Mech 2+5=7
natural 1+5=6
science 1 + 8= 9-1=8
Age group 5 (47) + 10 =57 actual age
Hgt (12) +5 Above avg
Wgt (8) avg
Looks (17) Comely
Change roll 17
Damage Resistance: Bulk + ½ Hlh+ ½ [Str or Will]. 4.0+1.5+5 =10.5 (11)
Load: Bulk + str + hlh+ dft. [kg]. 4.0+5+3+4 = 16 kg
Movement: 1 + [Spd+Height Mod/10]+[Athletic talent/10]
Age group 5 [48-57]
Post: Pre ruin Culture 2, pre ruin Subculture 1, Literacy and tech use 2. social skill 1, social skill 1, High Tech use 2, Transport 2
Sleeper is awaking...
CW-5 Richard Hawkins (FPJ/DV)
528th Sustainment Brigade, Special Operations (Airborne)
Special Troops Battalion, Robotic Division (Heavy)
current assignment: COG support / Allied country “AU”
Mission: Civil affairs - Restore Civilian Infrastructure possible SR, DA action
Drone support : General & Direct support
Post ruin Culture 2
pre ruin Culture 2
Subculture (Academic/Research) 1
Literacy Read / Write) 2
Technology use 2.
social skill - forgery (english) 1
social skill - gambling 1
High Technology use 2
Transport 2
Automatic skills [Everyone].
Climbing 1
Survival [Urban]1 (1) rural, desert, marine
Notice [Urban]1
Brawling 1
Evade 1
Single weapon 1
Throwing 1
Carouse/converse 1.
Skills 49/0
instruction 1
Hi tech knowledge 11.5
Complex explosives (Simple explosives, chemistry) 1
Laser Technology (htu) ½
Materials synthesisation [robotics] 1, ½ plastic
(Chemistry, lab tech, Industrial engineer)
Bioculture (Adv farming, lab res) ½
Mag Field Engineering 1
Cybernetics/robotics 2/ 1
Power Generation
-Electrical (physics, electrician, Mech gen power) ½
-Nuclear: Fission/Fusion (Electrical power Gen) ½ , 1
-Solar: (HT, Physics)½
Fuel production (Chemistry, lab tech)
- Hydride ½
-Petroleum ½
Mag-Field Technology ½
(electronics, Electrical power Gen)
Computing (htu) ½
Computer Science:System/software ½ , 1
(math, Basic Res)
Computer design ½
(electronics, mathematics, basic research, lab res)
Sciences 10.0
Electronic sec systems
(Electrician) 1
Geology ½
Botany [pre/post] 1 / ½
Chemistry 1
Mathematics 1
Physics (Mathematics)1/2
Zoology [pre/post] 1 / ½
Cryptography ½
Plastics forming ½
Electrician ½
Electronics (electrician) ½
Architecture (basic res, maths) ½
Simple Explosives (chemistry,lab res) 1
Distillation ½
Physical Tech skills 14.0
Machining(tu) ½
First aid ½
Computer ops (tu) ½
Skydiving Parachute 1 halo, LALO, rigger (chute packer) ½, ½, ½
Scuba dive(tu,swim) ½
Tech Use 2
Basic research 2
Lab research(tu) 2
Metalworking: (Blacksmith), Armorer,Weaponsmith, ½ , ½ , 1
Foraging ½
Leather working/tanning 1 / ½
Masonry ½
Mapmaking/reading 1/ ½
Natural Medicines ½
Navigation ½
Packer ½
Pioneer(survival) ½
Preserve Food ½
Salvage food ½
Hi-Tech Phys skills 6.5
Hi Tech Use 2
Pilot 1– spacecraft , triphibian, Multi engine, fixed wing jet, military, sub, vstol, rotary (helo) ½,½,½
Robotics repair ½
(electronics, htu)
RCV Ops 2
(htu)
Mag-Field Maintenance 1
(electronics, htu, )
Zero g training ½
Remote Sense Ops (htu) ½
Vacc suit ½
(htu)
Exo suit ½
Specialist Vehicle 1.0
Hovercraft (tu) ½
Train. (tu) ½
Gunsmith 2.0
Gunsmith: mod/prim Wt+mech+scie 1, ½
(Smith or mach’g/prim, mach’g/mod)
Hand loading.(tu) Dft+Wt+mech 1
Engineer(tu, basic res, maths )1.0
Civil ½
Industrial ½
Power Gen (tu) ½
Mech gen power ½
(physics)
Swimming ½
Demolitions ½
Admin/logistics ½
Combat skills 3.5
Side arms: Prim/Modern 1/2 / 1
Long arms: Prim/Modern 1/2 / 1
Auto fire 1/2
Archery: Bow/Crossbow ½ 1
Support/Field weapons 03
Archaic - Muzzle loading artillery, Siege engines. 1/2
Auto-weapon – Machineguns, Auto-cannon, AGL 1/2
Artillery - Breechloading artillery, Mortar, Missile launcher 1/2
Gunner - Direct fire cannon, guided missiles, DF rockets. 1/2
IF weapons - Grenade launcher, mortar. ½
Rocket launcher – ATW, fire and forget missiles, RPG’s ½
Military science 3.5
Aerial recon interpretation Wt+scie+esth ½
(tu, basic Research,
Mathematics)
Cbt engineering ½
Wt+comb+mech
(Demolitions, Basic Res,
Maths)
Encryption ½
Wt+scie+esth
(basic research)
Forward Observer (tu) ½
Wt+nat+comm
Operational command ½
Wt+comb+comm
(Str Comm)
Strategic command ½
Wt+scie+comb
(tactics)
Tactics ½
Wt+comb+comm
[/text size 18]
==