The Mu Town Mutant Mutiny The Waitress
The Waitress
Traits
Ectoplasmic (Primary): Wisdom; Dark; +4 Dark overcharge; +4 bonus to Perception. When Bloodied, gain Resist 5 to all damage.
Temporal (Secondary): Wisdom; Dark; +2 Dark Overcharge; +4 bonus to Conspiracy; +2 AC; +5 Initiative.
Powers
Ectoplasmic Novice - Ectoplasmic Plunge: At-Will, Dark, Psychic. Standard Action, Melee 1, 1 creature. Wis+Lv vs. Reflex. 2d8+Wis+Twice Lv Psychic damage. Effect: You Shift 2 squares to any unoccupied square adjacent to the target.
Temporal Novice - Temporal Fugue: Dark, Physical, Teleportation. Standard Action. Melee or Ranged weapon. 1 creature. At-Will. Atttack: Wisdom+Level+Accuracy vs. Reflex. Hit: 1W+Wisdom+Lv Physical damage, teleport target 4 squares, and target is dazed until the end of your next turn
Ability Scores
Str 12 (+1)
Con 12 (+1)
Dex 12 (+1)
Int 12 (+1)
Wis 20 (+5)
Cha 13 (+1)
Skills
Acrobatics +5
Athletics +2
Conspiracy +5
Insight +6
Interaction +2
Mechanics +2
Nature +6
Perception +10
Science +2
Stealth +2
Gear
Heavy Armor: +7 AC, reduced Speed by 1.
Light 2-Handed Melee: +3 Accuracy (uses Dex/Int to hit), 1d12+Dex/Int damage.
Light 2-Handed Range Weapon +3 Accuracy (uses Dex/Int to hit), 1d12+Dex/Int damage, Range of 10.
Other: First Aid kit, Compass, Crowbar, Steel Mirror, Motorcycle
Stats
HP/Blooded: 27/13
Speed: 5
AC: 20
Fortitude: 12
Reflex: 12
Will: 16
Initiative: +7
Alpha Mutation
TBA
Omega Tech
TBA
Alpha Deck
TBA
Omega Deck
TBA