Forgotten Kingdoms, Fallen Lands: Tactitus

From RPGnet
Revision as of 13:02, 17 April 2011 by 84.163.231.131 (talk) (Created page with 'Tactitus<br> Level 3<br> Shardmind, Warlord|Druid<br> Warlord Leadership: Combat Leader (Hybrid)<br> Hybrid Warlord: Hybrid Warlord Fortitude<br> Hybrid Druid: Hybrid Druid Refle…')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Tactitus
Level 3
Shardmind, Warlord|Druid
Warlord Leadership: Combat Leader (Hybrid)
Hybrid Warlord: Hybrid Warlord Fortitude
Hybrid Druid: Hybrid Druid Reflex
Hybrid Talent: Commanding Presence (Hybrid)
Commanding Presence (Hybrid): Insightful Presence (Hybrid)
Versatile Expertise: Versatile Expertise (Spear)
Versatile Expertise: Versatile Expertise (Totem)
Shardmind: History Bonus
Background: Traveling Missionary (Traveling Missionary Benefit)

FINAL ABILITY SCORES
Str 10, Con 13, Dex 9, Int 18, Wis 18, Cha 10.

STARTING ABILITY SCORES
Str 10, Con 13, Dex 9, Int 16, Wis 16, Cha 10.


AC: 19 Fort: 14 Reflex: 17 Will: 16
HP: 35 Surges: 8 Surge Value: 8

TRAINED SKILLS
Insight +10, Nature +10, Arcana +12

UNTRAINED SKILLS
Acrobatics -1, Bluff +1, Diplomacy +1, Dungeoneering +5, Endurance +3, Heal +5, History +7, Intimidate +1, Perception +5, Religion +7, Stealth -1, Streetwise +1, Thievery -1, Athletics

FEATS Level 1: Hybrid Talent
Feat User Choice: Versatile Expertise
Level 2: We Were Once One

POWERS Hybrid at-will 1: Grasping Tide (Druid): Area Burst 1 within 10; +7 vs. Fort, 1d6+5 damage; Until the end of my next turn, if a target hit leaves the area of the burst, Tactitus can make an attack +7 vs. Ref as an Opportunity Action; If hit the target is knocked prone.
Hybrid at-will 1: Direct the Strike: Grants an ally within 5 an basic attack against an enemy within 10. Provokes OAs.
Hybrid encounter 1: Powerful Warning: As a Immediate Interrupt grants an ally within 5 hit by an attack +5 to all defenses against that attack and allows that ally to make an MBA against the attacker.
Hybrid daily 1: Summon Pack Wolf: Summons Pack Wolf: AC 19, Fort 14, Ref 17, Will 16; HP 17, Speed 6; Attack: +7 vs. Ref, 1d6+5 damage and if the attack has CA knocks the target prone; Instinctive Actions: 1. Attack adjacent prone creature 2. Attack adjacent enemy 3. Move Speed to get adjacent to an enemy.
Hybrid utility 2: Bear's Strength: Grants + 2 on STR damage rolls, Athletics checks and STR checks, +4 STR to determine load.
Hybrid encounter 3: Thorn Castle: Area Burst 1 within 10; +7 vs. Fort, 2d6+5 damage; Effect: The burst creates a zone that lasts until the end of Tactitus next turn; creatures within the zone and attacked through it have cover; creatures entering the zone take 5 damage.

ITEMS
Chieftain's Spear +1, Amulet of Protection +1, Woundstitch Powder (heroic tier), Totem, Hunting Beast Hide Armor +1