Harim (Kingdom of Heaven)
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- Name: Harim
- Type: Solar
- Caste: Zenith
- Concept: Philosopher-King
(Appearance/First Impression)
Motivation\Intimacies
The Shadowland of Marama's Fell is a blot upon Creation and must be eliminated
Previous Motivation
Intimacies, Positive:
- City of Whitewall (Loyalty) - A life spent as first a merchant apprentice and then a member of the Lotus Mind Academy leaves an impression of loyalty towards the city of Whitewall and its people.
- Nation that Whitewall will Become (Desire) - Visions of what Ondar Shambal once was and what Whitewall could become constantly stay with Harim.
- Lance (Trusted Comrade) - Lance is a worthy protector of Whitewall, and has proven himself repeatedly to be a man of virtue (aside from his Exaltation).
- Saffron (Uneasy Comrade) - Saffron is less well-known to Harim, and suffers a little from uneasiness on his part towards the Dragonblooded, whom are often synonomous with "The Realm".
Intimacies, Negative:
- Raksha (Intense Distrust) - Like any native of Whitewall, Harim has an intense dislike and distrust of the Fair Folk.
- Ghosts (Ruthless Pity) - Theirs is a sad existance, but they must be made to move on to Lethe and a new life.
- Marama's Fell (Destruction) - While ghosts are viewed with pity, the blot upon the road that Righteous Guide made will be removed by any means necessary.
- Corrupt Officials (Contempt) - Echoes of Righteous Guide's fury at the corruption of the city he built echoes even today in Harim's mind.
Anima
- (Mechanics of Anima)
- (Description of anima & totemic)
Attributes
Strength | OO | Charisma | OOOOO | Perception | OOO |
Dexterity | OOOOO | Manipulation | OO | Intelligence | OOOOO |
Stamina | OO | Appearance | OOOOO | Wits | OOO |
Abilities
Archery | Integrity | OOOO | Craft (Earth) | OOOOO | Athletics | Bureaucracy | |||
Martial Arts | Performance | OOOOO | Investigation | Awareness | Linguistics | OOOO | |||
Melee | OOOOO | Presence | OOOOO | Lore | OOOOO | Dodge | Ride | O | |
Thrown | Resistance | Medicine | Larceny | Sail | |||||
War | Survival | Occult | OOOOO | Stealth | Socialize |
- Presence (Bargaining) +2, Presence (Spirits) +1, Occult (Geomancy) +3
Backgrounds
- Resources 3
- (Description)
- Followers 3 (?)
- (Description)
- Influence 1
- (Description)
Charms and Spells
- Melee
- Dipping Swallow Defense (Core #)
- Integrity
- Rising Sun Soul (Dreams #)
- Presence (2nd Excellency)
- Irresistible Salesman Spirit
- Lore (2nd Excellency, 3rd Excellency)
- Harmonious Academic Methodology (Core #), Legendary Scholar Curriculum (Core #), Chaos-Repelling Pattern (Core #), Wyld-Shaping Technique (Core #)
- Linguistics
- Sagacious Reading of Intent (Core #)
- Occult
- Terrestrial Circle Sorcery (Core #), Celestial Circle Sorcery (Core #), Solar Circle Sorcery (Core #)
- Terrestrial Circle Sorcery
- Emerald Circle Countermagic (Core #), Hound of the Five Winds (White #), Incantation of Effective Restoration (White #), Raise the Earth's Bones (White #), Summon Elemental (Core #)
- Celestial Circle Sorcery
- Ivory Orchid Pavilion (White #), Magma Kraken (White #), Raise the Puissant Sanctum (White #)
- Solar Circle Sorcery
- Adamant Circle Banishment (White #), Adamant Circle Countermagic (Core #), Chariot of the Blazing Sun (White #), Cleansing Solar Flames (White #), Light of Solar Cleansing (White #), Solar Sanctuary (White #)
Finishing Touches
- Essence: OOOOO
- Personal: 25/25
- Peripheral: 61/61
- Mote Commitments: 0
- Anima Status:
Willpower
- Permanent: OOOOO OOOOO
- Temporary: 10
Virtues
- Compassion: 4
- Conviction: 4
- Temperance: 4
- Valor: 4
- (Virtue channels used: None)
Limit Break
(Temperance)
Conflict
Movement: (Move, Dash)
Physical Combat: (Join Battle 3, DDV 5, PDV 7, Soak 4L/6B/3A)
Social Combat: (Join Debate, DMDV, PMDV)
Health Levels
- -0, -1, -1, -2, -2, -4, Incapacitated
- (wounds are designated as bashing, lethal or
aggravated)
Equipment
- white silk buff jacket (Exceptional)
- +3L/+4B soak, -0 Mobility, 1 Fatigue
- golden oak staff (Perfect)
- Speed 6, Accuracy +2, Damage +7B, Defense +4, Rate 2
History
- Give us at least two or three short paragraphs
Personality
- Give at least one short paragraph
Goals
Family, Friends and Allies
Menso (Nephew)
XP
- Earned: #
- Spent: # (make a list of all purchases here)
- Unspent: 7