DMZero
Background
Overview
Zero was always interested in the the strength of the flesh, so much so he decided to improve on the human form in the end such work caused him to be declared herticus and cast out.
Appearance
Zero is unpleasent to look upon he is more than happy to test his own work upon himself, and thus he is a nightmarish mismash of various grafts and minor mutations.
Personality
Craftmanship Betrayal Acendency
Desires and Goals
Achive his dream to create the ultimate human, that will claim all for humanity
Enemies and Hatreds
History
Views
Profile
Character Name | Player Name | Race | Archetype | Party Role | Infamy | Wounds | Corruption | Experience |
---|---|---|---|---|---|---|---|---|
Z.E.R.O | Faustus21 | Human | Heretek | Medicae/Information-Gather | 22 | 15 | 5 | 6900/7000 |
Weapon Skill | Ballistic Skill | Strength | Toughness | Agility | Intelligence | Perception | Willpower | Fellowship |
---|---|---|---|---|---|---|---|---|
34 | 34 | 30 | 30 | 34 | 48 | 30 | 50 | 30 |
Skills
- Strength
- Agility
- Dodge,
- 'Intelligence
- Common Lore (Adeptus Mechancius, Tech), Forbidden Lore (Xenos), Logic, Medicae, Tech Use, Scholastic Lore (Chymistry), Security
- Perception
- Willpower
- Interrogate
- Fellowship
Talents
Tier One
- Cursed Heirloom
- Gain a piece of armor/weapon that will always stay with you.
- Die Hard:
- When suffering from blood loss, roll twice to avoid death.
- Enemy (Adeptus Mechanicus):
- Suffers a -10 to Fellowship Tests with loyal members of the Adeptus Mechanicus.
- Cold Hearted:
- +1 Corruption, immune to seduction, gains +20 on opposed Charm tests.
- Mechadendrite Training (Utility):
- Including such varied types as Machine Spirit Interface, Manipulator, Medicae, Utility, Optical and countless others.
- Technical Knock:
- Can un-jam a weapon as a Half Action once per round.
- Total Recall:
- Nigh-perfect recall of any events or information learned. For extreme cases, an Intelligence Test may be called for.
- Weapon Training:
- Las, Power, Primary, Shock
Tier Two
- Armor-Monger:
- Any armor worn by the character gains +2 AP.
Tier Three
Traits
Traits
- Binary Chatter:
- Gain +10 to tasks that involve ordering or communicating with servitors
- Mechanicus Implants:
- All manner of Mechanicus-related augmentations
- Machine (4)
- Gain 4 points of AP that stack with armor but not Natural Armor. All the creature's AP count against Fire. Immune to mind-affecting psychic powers, vacuum, cold and breathing effects.
- Mechanicus Implants:
- All manner of Mechanicus-related augmentations
- The Quick and the Dead: A squishy (or slightly crunchy, as it may be) human in the vortex must react fast to live.
- +2 to Initiative rolls.
- Unnatural Intelligence (+2):
- +2 to Intelligence Bonus, -10 to the difficulty of all Intelligence-based tests.
- Unnatural Strength (+4):
- +4 to Strength Bonus, -20 to the difficulty of all Strength-based tests.
Mutations
Equipment
Armour
- Light Carapace Armour:
- Locations (Arms, Body, Legs), AP 5, 15 kg, Rare
Weapons
Power Axe (Best) w/ Cursed Metal
Range | RoF | Dam | Pen | Mag | Reload | Special | Weight | Availability |
---|---|---|---|---|---|---|---|---|
Melee | N/A | 1d10+15 E | 7 | N/A | N/A | Power Field, Unbalanced | 8 kg | Extremely Rare |
Heirloom Shield (Best) w/Mono and Maglock upgrades
Range | RoF | Dam | Pen | Mag | Reload | Special | Weight | Availability |
---|---|---|---|---|---|---|---|---|
Melee | N/A | 1d10+7 I | 2 | N/A | N/A | Defensive | 3 kg | Very Rare |
Cybernetics
- Cerebral Implant (Good):
- Gain Unnatural Intelligence (+2), +20 to Logic and Lore Tests
- Luminen Capacitors (Good):
- May recharge drained objects with a Toughness test. Gain +10 to this test.
- Optical Mechadendrite:
- It grants a +10 bonus to all Perception-based tests and may also be used as a telescopic sight. The infra-red torch and sensors incorporated mean no penalties due to darkness and gains the user a +20 bonus to vision-based Perception Tests at night. Has Glow globe also.
- Synthmuscle (Best):
- Unnatural Strength (4)
Other Gear
- Combi-tool
- +10 to Tech-Use Tests
- Unholy unguents
- Dataslate
- Cameleoline Cloak
Alignment
- Khorne: 0
- Nurgle: 0
- Slaanesh: 0
- Tzeentch: 0
- Unaligned: 0
Experience
Experience (Total: 7000, Used: 6450)
- Stealth (200xp)
- Cursed Heirloom (250xp)