Arch-Militant Vertix
Character
History
Lifepath
Stats
WS | BS | S | T | Ag | Int | Per | WP | Fel | Wounds | Fate Points | Insanity Points | Corruption |
---|---|---|---|---|---|---|---|---|---|---|---|---|
(4)5 | (4)5 | (4)0 | (4)0 | (4)0 | (3)5 | (4)5 | (3)6 | (2)8 | 14 | 3 |
Skills
- Common Lore (War) (Int)
- Dodge (Ag)
- Intimidate (S)
- Scholastic Lore (Tactica Imperialis) (Int)
- Secret Tongue (Military) (Int)
- Speak Language (Low Gothic) (Int)
- Survival (Int)
- Tracking (Int)
Talents
- Jaded: Never gain IP from ordinary horrors
- Melee Weapon Training (Primitive)
- Basic Weapon Training (Universal)
- Pistol Weapon Training (Universal)
- Melee Weapon Training (Universal)
- Thrown Weapon Training (Universal)
- Resistance (Fear): Gain +10 to Resistance Tests involving this factor
- Blood Tracker: Receive 100 Achievement Points for Criminal and Military Endeavors when capturing a bounty
Traits
- Paranoid: -10 to Skill Tests in formal surroundings
- Survivor: +10 to tests resisting Pinning or Shock
- Jealous Freedom: Must make a WP Test to avoid reacting violently when your freedom is threatened