MHR: Annihilation/Nova
Changing/Combat Stats
- Current PP: 5
- Current Stress:
- Physical: 1d8
- Mental:
- Emotional: 1d4
- Current Trauma:
- XP: 13
- Resources:
- Shut Down:
Affiliations
Solo d10, Buddy d6, Team d8
Distinctions
- Human Rocket
- Blue Blazes!
- Buckethead
Power Sets
Nova Centurion
Enhanced Reflexes d8Enhanced Stamina d8- Gravimetric Blast d8
- Superhuman Strength d10
- Supersonic Flight d10
- Teleport d12
- SFX: Gravimetric Pulse. (Step up or double Gravimetric Blast for one action, or spend 1 PP for both. Shutdown Gravimetric Blast. Activate an opportunity to recover the power.)
- SFX: Multipower. (Add more than one Nova Centurion power to your dice pool. Step back each Nova Centurion die in your pool for each die beyond the first.)
- Limit: Exhausted. (Shutdown any Nova Centurion power to gain 1 PP. Activate an opportunity or participate in a Transition Scene to recover the power.)
- Limit: Stargate Activation. (After the first time Teleport is used during an action scene, shutdown Teleport. Recover during the next Transition Scene.)
Nova Corps Uniform
- Enhanced Senses d8
- Psychic Resistance d8
- Superhuman Durability d10
- SFX: Immunity. (Spend 1 PP to ignore stress, trauma, or complications from radiation or vacuum.)
- SFX: Worldmind. (Spend 1 PP to gain a specialty at Expert for this roll, or to step up a resource until the end of the current Action Scene.)
- Limit: Gear. (Shutdown Nova Corps Uniform to gain 1 PP. Take an action vs. the Doom Pool to recover Nova Corps Uniform.)
Specialties
- Combat Expert d8
- Cosmic Expert d8
- Vehicle Expert d8
Milestones
Something to Prove
- 1 XP when you tell another hero that you are not a rookie, due to being a Nova for five years.
- 3 XP when you use your Power Sets to create an asset for an ally or aid an ally in an Action Scene to prove your worth.
- 10 XP when you either lead your allies into battle by flying straight towards the most dangerous enemy, or sacrifice yourself so your allies can get away.
A Small Universe After All
- 1 XP when you first declare that you have a history with a Watcher character in the current Scene.
- 3 XP when you cause stress on another character because of your past history.
- 10 XP when betray someone you have a history with or you discover that your historical links run far deeper than you first knew.
Personal Information
- Real Name: Richard Rider