Desdimina Bassarite
Desdimina Bassarite
Old Human Female (51 years old)
True Neutral (with good tendencies)
Druid 3 / Sorcerer 4 / Geomancer 7
HP: 96 (3d8 +4d4 +7d6 +14)
BAB: +9 +4
Init: +0
Speed: 30ft
AC: 18 (10 +5 armor +3 shield)
Stats
Str: 9 -1 ( 8 - (00 pts) -3 age +4 item)
Dex: 10 +0 (13 - (05 pts) -3 age)
Con: 12 +1 (14 - (06 pts) -3 age +1 level)
Int: 15 +2 (13 - (05 pts) +2 age)
Wis: 23 +6 (18 - (16 pts) +2 age +2 level +1 tome)
Cha: 16 +3 (14 - (06 pts) +2 age)
Fort: +5 Reflex: +2 Will: +13
Weapons and Armor
+1 Brilliant Energy Ghost Touch Scimitar (Sheds light) / +9 +4 / 1d6 / 18-20 x2
Dragonhide Breastplate (+5 AC / +3 max dex / -3 acp)
+2 Light Blackwood Shield (+3 AC)
Feats
Spontaneous Healer
Spontaneous Wounder
Transdimensional Spell
Brew Potion
Craft Wand
Improved Counterspell
Special Abilities
Animal Companion, Nature Sense, Wild Empathy, Spontaneous Summon Nature’s Ally, Woodland Stride, Trackless Step, Divine Spells; Summon Familiar, Arcane Spells; Drifts (Vines for hair, Touch wilts flowers, Sprout leaves and become photosynthetic (can substitute 1 hour/day of sunlight for of food), Eyes are sharp as a rat’s (low-light vision), Gills (can breathe air and water), Thorns (the attacker takes 1d3 damage on each successful natural attack made against Desdimina), Nose is as sensitive as a hound’s (30ft scent)), Spell Versatility 6, Ley Lines +2 (Mountain), +7 spell casting levels (+4 sorcerer & +3 Druid)
Skills
111 (druid)42 + (sorcerer) 20 + (geomancer) 49 =
+18 Concentration (17 ranks +1 con)
Knowledge
+19 --Arcana (17 ranks +2 int)
+21 -–Nature (17 ranks +2 int +2 misc)
+19 Spellcraft (17 ranks +2 int)
+25 Survival (17 ranks +6 wis +2 misc)
+23 (+25) Listen (17 ranks +6 wis (+2 familiar)
+12 Diplomacy (9 ranks +3 cha)
+6 (+8) Spot (6 wis (+2 familiar)
Languages
Common, Druidic, Sylvan, Draconic
Spells
(DC 16 + spell level)
Druid (10th)
0/1/2/3/4/5 (Spell Level)
5/4+2/4+2/3+1/3+1/2+1 (Spells/Day)
Spells:
0th: Create Water, Detect Poison x2, Detect Magic x2, Read Magic
1st: Goodberry x2, Obscuring Mist, Faerie Fire, Entangle, Endure Elements
2nd: Soften Earth & Stone, Bear’s Endurance, Chill Metal, Gust of Wind, Tree Shape, Warp Wood
3rd: Call Lightning, Water Breathing, Neutralize Poison, Daylight
4th: Scrying, Rusting Grasp, Reincarnate, Freedom of Movement
5th: Baleful Polymorph, Transmute Rock to Mud, Transmute Mud to Rock
Sorcerer: (4th)
0/1/2 (spell level)
6/6+2/3+2 (spells/day)
Spells Known:
0th: Mage Hand, Prestidigitation, Ghost Sound, Mending, Dancing Lights, Open/Close
1st: Magic Missile, Charm Person, Hold Portal
2nd: Touch of Idiocy
Items
Wand of Charm Animal ........ 187.5 gp to recharge
Wand of Summon Monster III .. 2812.5 gp to recharge
Wand of Eagle's Splendor .... 1125 gp to recharge
Wand of Enlarge Person ...... 187.5 gp to recharge
Wand of Owl's Wisdom ........ 1125 gp to recharge
Belt of Giant Strength +4 ... 16,000 gp
Bag of Holding Type IV ...... 10,000 gp
Crystal Ball ................ 42,000 gp
Elemental Gems (2 of each) .. 18,000 gp (2,250 each)
Iridescent Spindle .......... 18,000 gp
Alchemist’s Lab ............. 500 gp
Dragonhide Breastplate (+5 AC / +3 max dex / -3 acp)
Pearl of Power (2nd level)
Ring of Animal Friendship
Rod of the Viper
Tome of Understanding (+1) (used)
Restorative Ointment (4c)
Broom of Flying
Staff of Illumination (20c)
+1 Brilliant Energy Ghost Touch Scimitar (Sheds light)
+2 Light Blackwood Shield (+3 AC)
5 pp
22 gp
5 sp
Silonom - Black Cat Familiar
HP: 48
Init: +2
Speed: 30dt
AC: 16 (10 +2 size +2 dex +2 nat)
Stats:
Str: 3
Dex: 15
Con: 10
Int: 7
Wis: 12
Cha: 7
Fort: + 4 Reflex: + 4 Will: + 8
2 Claws / +13 / 1d2-4
Bite / +8 / 1d3-4
Skills
Balance +10
Climb +6
Hide +16 (+24 in tall grass)
Jump +10
Listen +3
Move Silently +8
Spot +3
Feats
Stealthy
Weapon Finesse
Special Abilities
Low-light Vision, Scent, Alertness, Improved Evasion, Share Spells, Empathic Link, Deliver Touch spells
Garmus - Owl Companion
HP: 24 (3d8)
Init: +4
Speed: 10ft, Fly 40ft (average)
AC: 20 (10 +2 size +4 dex +4 nat)
Stats:
Str: 5
Dex: 18
Con: 10
Int: 2
Wis: 14
Cha: 4
Fort: + 3 Reflex: + 7 Will: + 3
Talons / +8 / 1d4-3
Skills
Listen +15
Move Silently +17
Spot +7 (+15 in shadowy illumination)
Feats
Alertness
Weapon Finesse
Special Abilities
Low-light Vision, Link, Share Spells, Evasion