Tolsha Re

From RPGnet
Revision as of 19:18, 11 March 2015 by Escalation Lad (talk | contribs)
Jump to: navigation, search

[b]Tolsha Re[/b] Female elf druid 5 NG Medium humanoid (elf) [b]Init [/b]+1; [b]Senses [/b]low-light vision; Perception +12


[b]Defense[/b]


[b]AC [/b]19, touch 11, flat-footed 18 (+5 armor, +1 Dex, +3 shield) [b]hp [/b]28 (5d8) [b]Fort [/b]+5, [b]Ref [/b]+3, [b]Will [/b]+9; +2 vs. enchantments, +4 vs. fey and plant-targeted effects [b]Immune [/b]sleep


[b]Offense[/b]


[b]Speed [/b] [b]Melee [/b][i]+1 scimitar[/i] +4 (1d6+1/18-20) [b]Ranged [/b][i]+1 longbow[/i] +5 (1d8+1/×3) [b]Special Attacks [/b]wild shape 1/day [b]Druid Spells Prepared [/b](CL 5th; concentration +9) . . 3rd—call lightning[D] (DC 17), neutralize poison, remove disease . . 2nd—delay poison, fog cloud[D], lesser restoration, sickening entanglement[ACG] (DC 16) . . 1st—cure light wounds (2), entangle (DC 15), faerie fire, goodberry[D] . . 0 (at will)—create water, know direction, purify food and drink (DC 14), stabilize . . [b]D[/b] Domain spell; [b]Domain[/b] Weather (Seasons domain subdomain)


[b]Statistics[/b]


[b]Str [/b]11, [b]Dex [/b]12, [b]Con [/b]10, [b]Int [/b]14, [b]Wis [/b]18, [b]Cha [/b]12 [b]Base Atk [/b]+3; [b]CMB [/b]+3; [b]CMD [/b]14 [b]Feats [/b]Battlefield Healer, Brew Potion, Craft Wand [b]Traits [/b]beacon of faith, hedge magician [b]Skills [/b]Climb -2, Craft (alchemy) +9, Handle Animal +5, Heal +12, Knowledge (geography) +6, Knowledge (local) +3, Knowledge (nature) +10, Knowledge (religion) +5, Linguistics +3, Perception +12, Profession (herbalist) +10, Ride -1, Spellcraft +8 (+10 to identify magic item properties), Survival +12, Swim -2, Use Magic Device +2;[b] Racial Modifiers [/b]+2 Perception, +2 Spellcraft to identify magic item properties [b]Languages [/b]Common, Draconic, Druidic, Elven, Orc, Sylvan [b]SQ [/b]elven magic, nature bond (Seasons domain), nature sense, trackless step, untouched by the seasons, wild empathy +6, woodland stride [b]Combat Gear [/b][i]wand of cure light wounds (CL 5th, 50 charges)[/i], antiplague (2), antitoxin (2), blight tonic, blood-clotter salve (2), bloodblock (5), bodybalm (2), healer's kit, poison ward salve (2), smelling salts (2), soothe syrup (2), stillgut (2), wismuth salix (2); [b]Other Gear [/b][i]+1 ironwood chain shirt[/i], [i]+1 ironwood heavy wooden shield[/i], [i]+1 longbow[/i], [i]+1 scimitar[/i], [i]cloak of resistance +1[/i], [i]handy haversack[/i], backpack, belt pouch, blanket, feed (per day) (5), flint and steel, holly and mistletoe, mess kit, pot, soap, spell component pouch, surgeon's tools, trail rations (5), waterskin, 24 gp, 4 sp, 6 cp


[b]Special Abilities[/b]


[b]Antitoxin[/b] This substance counteracts a specific toxin. If you drink a vial of antitoxin, you gain a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour.

Alchemical Power Component Like antiplague, this substance can augment certain healing spells. Neutralize Poison (M): Add +2 on your caster level check to neutralize poison on a target creature. Antitoxin has no effect when you cast the spell on an object. [b]Battlefield Healer[/b] Concentration checks from dam count 50% of the dam for the DC. [b]Beacon of Faith (1/day)[/b] As a free action, cast domain or inquisition spell at 2 levels higher. [b]Druid Domain (Seasons)[/b] [b]Elven Immunities - Sleep[/b] You are immune to magic sleep effects. [b]Elven Magic[/b] +2 to spellcraft checks to determine the properties of a magic item. [b]Hedge Magician[/b] Magic item gp costs -5%. [b]Low-Light Vision[/b] See twice as far as a human in low light, distinguishing color and detail. [b]Trackless Step (Ex)[/b] You do not leave a trail as you move through natural surroundings. [b]Untouched by the Seasons (5 hours, 7/day) (Su)[/b] As per Endure Elements [b]Wild Empathy +6 (Ex)[/b] Improve the attitude of an animal, as if using Diplomacy. [b]Wild Shape (5 hours, 1/day) (Su)[/b] Shapeshift into a different creature one or more times per day. [b]Woodland Stride (Ex)[/b] Move through undergrowth at normal speed.


At 600 years of Age, the Grey Elf Tolsha Rey was called the the Treesong from her bucolic life of acting as a healer and herbalist by the very trees themselves into a quest which leads her across the Flaeness. What adventures await the Druid?

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.