Firefly: Hunter's Moon - Maleena
Maleena :: Ship's Doctor
Attributes
- Physical [d8]
- Mental [d10]
- Social [d6]
Trained Skills
- Craft [d8]
- Fix [d6]
- Fly [d6]
- Focus [d6]
- Know [d8] | Criminal Underworld [d6]; Medicine [d6]
- Operate [d8]
- Perform [d6]
- Shoot [d6]
- Survive [d6]
- Treat [d10] | Surgery [d6]
Untrained Skills [d4]
- Skill, Skill, Skill
Distinctions/Triggers
Bolded Triggers are active.
This Ship Is My Home [d8] -
- Step Back - Roll d4 Instead of d8 for 1 PP
- Home Ship Advantage - When you are defending or securing your ship against boarders, spend 1 PP to reroll any dice that roll 1s. Any dice that come up a 1 again a second time cannot be rerolled again.
- Hidden Compartments - When hiding goods or passengers or attempting to move about the ship quickly or unseen spend 1 PP to step up or double Move or Sneak.
I Have A Scalpel [d8] -
- Step Back - Roll d4 Instead of d8 for 1 PP
- Back Alley Trauma Surgeon - When you treat someone with injuries that would make a normal hospital ask inconvenient questions, spend 1 PP to step up or double Treat for the roll.
- Experimental Procedure - If you replace your Operate or Treat Skill with a d4 for your next roll, gain a Big Damn Hero Die equal to that Skill’s normal die rating if your roll is successful.
Distinction [d8] - Description
- Step Back - Roll d4 Instead of d8 for 1 PP
- Trigger - Description
- Trigger - Description
Signature Assets
Asset [ ] Description
Background/Bio
Describe your character here