DDD MIshka
Mishka, Full PC
- Human Fighter 3
- XP: 5994/8000
- 143 (OOC 132) + 14 (10% xp bonus)
- 1013 (OOC335) + 101 (10% xp bonus)
- 800 (OOC349)+80 (10% xp bonus)
- Neutral
Attributes
- STR 17 (+2)
- INT 13 (+1)
- WIS 6 (-1)
- DEX 6 (-1)
- CON 17 (+2)
- CHA 12 (+0)
Background/Languages/Knacks
Background
Broke but Proud: Starts play with masterwork armor (-1 Encumbrance)
Languages
- Common
Knacks
Favored Weapon: +1 to attack with two-handed swords. This increases to +2 at level 5 and +3 at level 10.
Resilient: The first time reduced to 0 hit points in combat, increase hit points to 1.
Combat Maneuvers
Force Back: On successful attack, opponent must save vs Paralysis or be forced back. They may fall down if pushed into another creature.
Overrun: On successful attack, opponent must save vs Paralysis or allow Mishka to move past them. If they save, deal damage to them. Does not count as an attack.
Wrestle: On successful attack, opponent must save vs Paralysis or Mishka has them in a hold.
Skills
Athletics (Skilled, 10+)
Combat
- AC 5
- HP 20
- Movement Rate 60
- Initiative Modifier -1
- Attacks
- Primary Melee Attack: Two-handed sword, +4 to attack, 1d10+3 damage
- Secondary Melee Attack: Masterwork spear, +3 to attack, 1d6+4 damage
- Primary Ranged Attack: Short bow, +0 to attack, 1d6+1 damage
- Saves:
- Petrification & Paralysis 14
- Poison & Death 12
- Breath 17
- Staves & Wands 15
- Spells 18
Equipment
- Money:
- 1260 GP
- 7 SP
- 2 CP
- Encumbrance and Movement
- Encumbrance 8 ready 9 stowed
- 120' 4 ready 8 stowed
- 90' 8 ready 17 stowed
- 60' 11 ready 23 stowed
- 30' 14 ready 29 stowed
- Ready (11/8 items)
- Two-handed sword (1d10, counts as 2 items)
- Masterwork spear (1d6+1), worth 500 gp
- Masterwork plate armor (AC 6, counts as 4 items)
- Short bow (1d6)
- Quiver with 20 arrows
- Shovel
- Large sack
- Backpack
- Packed - single items (17/17 items)
- Backpack (12/12 items)
- 8 torches in a bundle
- Bedroll
- Winter blanket
- Small sack, flint and steel
- 10 candles
- 2 pint bottle of wine
- 4d trail rations
- Waterskin
- Large sack (5/6 items)
- 5d trail rations
- Backpack (12/12 items)
- Itztly, a magnificent chestnut charger bred to carry fully armorered knights into battle, costing a full 700 gold alcedes.
- A masterwork saddle with an ebony lance pin worth 500 alcedes