Kemar
Rank
- Human Sorcerer 6
- XP: 40,000/80,000
- Neutral
Attributes
- 13 STR (+1 melee attack and damage)
- 10 INT
- 11 WIS
- 14 DEX (+1 to AC, ranged attack, initiative)
- 16 CON (+2 HP)
- 13 CHA (+1 reaction)
Skills
- Languages
- Common
- General Skills
- Bargain - Skilled (10+) with +1 CHA bonus
- Athletics/Swimming - Skilled (10+) with +1 STR bonus
- Athletics/Climbing - Proficient (15+) with +1 STR bonus
- Athletics/Endurance - Proficient (15+) with +2 CON bonus
- Knacks
- Combat Sorcerer - Can cast spells while wearing armor, proficient in two more weapons
- Expanded Repertoire - Can know three extra spells
Combat
- AC 8
- HP 31
- Movement Rate
- Initiative Modifier +1
- Attacks
- Primary Melee Attack: none
- Primary Ranged Attack:
- Saves:
- 11 Petrification & Paralysis
- 11 Poison & Death
- 14 Blast & Breath
- 12 Staves & Wands
- 12 Spells
Spells
Repertoire of 14 spells
- First Level: 4 Spells Per Day
- Charm Person
- Magic Missile
- Shield
- Sleep
- Second Level: 3 Spells Per Day
- Invisibility
- Mirror Image
- Web
- Third Level: 2 Spells Per Day
- Dispel Magic
- Fire Ball
- Fly
- Hold Person
- Lightning Bolt
- Protection from Normal Missiles
- Water Breathing
Magic Items
- Wand of Secret Door Detection (7 charges)
- Scroll of Locate Object
- Scroll of Protection from Elements
Equipment
- Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
- Then list
- Those things
- Individually
Money & Treasure
- 4,000 gp
- Treasure Map (3,000 gp, the wreck of the Edgar Fitzpatrick)