CharacterD&D 5E: Trickster's Gambit - 5
Keresen Calyer :: Level 7 :: Human, mostly :: Class Warlock - Great Old One :: Lawful Neutral
Don't be ridiculous, Vir. They've been perfect gentlemen!
Attributes
- STR 10 +0 Save (+0) || DEX 12 +2 Save (+2) || CON 14 +2 Save (+2)
- INT 12 +1 Save (+1) || WIS 9 -1 Save (+2) || CHA 19 +4 Save (+7)
Skills and Feats
Proficiencies
- History, Religion, Insight, Intimidation, Performance
- Disguise Kit
- Proficiency Bonus +3
Feats
- "Fey"-touched
- Well, 'something' has certainly touched her. She can open gaps in space and willpower with the same effort. Misty Step and Command with a daily freebie each, +1 Charisma.
- Telekinetic
- Mage hand drops all components, becomes invisible, and extends to double range; ranged push/pull as an action; +1 Charisma
Languages
Dwarven Trade pidgin, Humanese, High Dwarven
Combat
- AC 11 | HP 52 | HD 7d8
- Initiative Modifier +1
Weapon | To Hit | Damage | Range/Reach | Weapon | To Hit | Damage | Range/Reach | |
---|---|---|---|---|---|---|---|---|
Unarmed | +3 | 1B | Actually serious about it unarmed | +7 | 2d10Ac | spell melee | ||
Weapon | 0 | 0d0+0 | 20' | Weapon | 0 | 0d0+0 | 20' | |
Weapon | 0 | 0d0+0 | 20' | Weapon | 0 | 0d0+0 | 20' |
Magic - Saving Throw 15
Spell Slots
- 2x L4
Cantrips
- Blade Ward
- Friends
- Mage Hand (60', invisible, no components)
- Mold Earth
- Primal Savagery
- Thorn Whip
Spells
- Dissonant Whispers
- Unseen Servant (R)
- Detect Thoughts
- Counterspell
- Tongues
- Dominate Beast
- Sickening Radiance
- Summon Aberration
Rituals only
- Alarm
- Divination
- Find Familiar (currently a bat ["bat"])
- Locate Animals or Plants
- Meld into Stone
- Purify Food or Drink
- Water Walk
- Wristpocket
Racial Features
Insight proficiency, Bonus feat: "Fey"-touched
Class Features
- Pact of the Tome (mold earth, primal savagery, thorn whip)
- Eldritch Invocations
- Book of Ancient Secrets
- Dreadful Word
- Mire the Mind
- Toxic Corona
(Cloak of Flies)
- Awakened Mind [30' any-language telepathy]
- Entropic Ward [parry and counter attack rolls]
Background Features
She was especially fond of the stage and was certainly provided with enough of an education to be a scintillating conversationalist. Once upon a time, that's what she used it for. Really helped when she fled home though. History, Performance; Disguise kit; One language (High Dwarven)
Equipment
Weapons
- Tacky
- That's what they are
Armor
- Only under duress
Gear
- Arcane Focus | Dungeoneers Pack | Blanket | Bed Roll
- Tent | 4 vials antitoxin | Clothing Common | Clothing Fine
- Clothing Traveling | 100 feet Silk Rope | Climbing Kit | Water Skin
- 20 Arrows | Quiver | Healers Kit | Mess Kit
- 5 days of rations | Item | Item | Item
Magic Items
- Patron
- Rare
- Uncommon
Backstory
Personality Traits: Keresen doesn't exactly think she knows best. Rather, her willful drive is strong enough that when she recognizes a path to her goals, she starts moving in the same instant. She responds well to reasoned exhortations to wait, or revise her plans, but trying to impose unilateral authority on her is like trying to hold a handful of water by squeezing it tightly.
Ideal: Respect. Keresen craves her father's respect. She doesn't realize that's what it is, but even more than the personal sweetness of having her freedom, *being trusted with* her freedom would fill an emotional need she has never really confronted. Of course, he's not here. But that isn't going to keep her from trying to prove her competence to the critical voice in her head that sounds like him. At the same time, she is still essentially naïve. Her life has been safe. She's chasing the breathless thrill of adventure, and she's had about all the For Your Own Good she can stomach.
Bond: I'm at a complete loss. Suggest something.
Flaw: Keresen has a just atrocious jealous streak. She doesn't like having rivals of any kind, for any thing, at any time. And she's prone, as you'd expect, to taking action to get rid of them before really considering what "get rid of" means in a given context.