Mano a Mano:Character CP
Character CP
Template
Add the CP of the character's Template to the character's total CP.
Build
The character may vary from his template, by having a special "build" according to the following table (these modifiers are applied to the character's Natural Weapon and Armor and Naked modifiers on his character sheet):
CP Pow Abs Agi Small Builds Mass -1 -1 -1 +1 small less than template range +1 0 -1 +1 small and powerful less than template range +2 -1 0 +1 small and tough less than template range CP Pow Abs Agi Weaker Builds Mass -9 -1 -1 -1 feeble less than template range -5 -1 -1 0 puny less than template range -3 0 -1 0 delicate within template range -2 -1 0 0 wimpy within template range CP Pow Abs Agi Typical Builds Mass +4 0 0 +1 fast (light) within template range (less than average) 0 0 0 0 normal within template range -4 0 0 -1 slow (heavy) within template range (more than average) CP Pow Abs Agi Athletic Builds Mass +7 0 +1 +1 fast and tough within template range +6 +1 0 +1 fast and powerful within template range +3 0 +1 0 tough within template range +2 +1 0 0 powerful within template range CP Pow Abs Agi Large Builds Mass +1 +1 +1 -1 big more than template range +5 +1 +1 0 big and fast more than template range +9 +1 +1 +1 big and very fast more than template range |
Abilities
Add the CP of extra Ability levels (General Abilities, Skills and Disabilities) beyond what the Character's Template provides. If a Character has 6 levels of Stealth ability and his Template has 4 Stealth, then he has 2 extra levels of Stealth, which is worth 3 CP. If a character has 3 levels of Nearsighted and their template does not have this disability, then he has 3 extra levels of Nearsighted, which is worth -6 CP. Ability CP
Disability General Ability or Skill Modifier 4 3 2 1 1 2 3 4 5 6 7 8 CP -10 -6 -3 -1 1 3 6 10 15 21 28 36
Missing Limbs
If the character is missing any of the limbs described in their Template, subtract the CP of the missing limbs.
- 3 CP for a Primary Limb
- 2 CP for a Secondary Limb
- 1 CP for an Other Limb
(For example, if a Sword fighter looses his primary limb in a fight, his loss subtracts 3 CP from his Total CP. If he still has enough of a stub left to attack with, then his maimed primary limb may still be counted as an "Other Limb", and would only be a loss of 2 CP.)