Ogre:CharacterCodex:Skills:CraftWar
Craft, War
As Craft aptitude except for warfare items like weapons and armors. See Craft Aptitudes for more details.
Armorer
Ability | Intelligence |
---|---|
Action | See below |
Armor Penalty | None |
Untrained | Yes |
Concentration | Yes |
Proficiency: Light Armor, Medium Armor, Heavy Armor, Shield
Description: You can create armor and shield of any sort.
Check: See Equipment section.
Action: The time you spend on this skill depends of the object you want to create.
Feats
Maneuver, Improved
- Choose a type of armor or shield. This type of armor or shield combat penalty is lowered by one.
- Specialist: This type of armor or shield maneuver penalty is lowered by one.
- Expert: This type of armor or shield precise maneuver penalty is lowered by one.
Protection, Increased
- Choose a type of armor or shield. This type of armor now offer one more point of damage resistance or if a shield is chosen, the shield gives one more cover level to Defense.
Bowmaking
Ability | Intelligence |
---|---|
Action | See below |
Armor Penalty | None |
Untrained | Yes |
Concentration | Yes |
Proficiency: Bow, Composite Bow, Bow with Pulleys
Description: You can create any sort of bows.
Check: See Equipment section.
Action: The time you spend on this skill depends of the object you want to create.
Feats
Damage, Increased
- Choose a specific type of bow. Arrows shot from this type of bow now deal an extra point of damage.
Precision, Increased
- Choose a specific type of bow. This type of bow now gives a +1 bonus to your attack roll.
Range, Increase
- The range increment for the bow is increased by 10 feet.
- Specialist: The range increment for the bow is increased by 20 feet.
- Expert: The range increment for the bow is increased by 40 feet.
- Master: The range increment for the bow is increased by 80 feet.
Weapon Smiting
Ability | Intelligence |
---|---|
Action | See below |
Armor Penalty | None |
Untrained | Yes |
Concentration | Yes |
Proficiency: Blade, Axe, Mace, Polearm, Thrown, Projectile, Crossbow
Description: You can create crossbows, melee and thrown weapon.
Check: See Equipment Section
Action: The time you spend on this skill depends of the object you want to create.
Feats
Damage, Increased
- Choose a specific type of weapon. This type of weapon now deals an extra point of damage.
Precision, Increased
- Choose a specific type of weapon. This type of weapon now gives a +1 bonus to your attack roll.
Range, Increase
- The range increment for a thrown weapon is increased by 5 feet.
- Specialist: The range increment for the bow is increased by 10 feet.
- Expert: The range increment for the bow is increased by 20 feet.
- Master: The range increment for the bow is increased by 40 feet.