Character Name:
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Player Name:
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Profession:
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Nationality:
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Sex (Age):
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Education:
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Statistics
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Score
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x5
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What Others Notice
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Strength
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Constitution
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Dexterity
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Intelligence
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Power
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Charisma
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Derived Attributes
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Maximum
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Current
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Hit Points (HP)
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Willpower (WP)
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Sanity (SAN)
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Breaking Point (BP)
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Permanent
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At Hand/Stowed/In Storage
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//
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Resources
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()
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/ /
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Resource Check Boxes
Incidents of SAN loss without going insane
Violence
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O
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O
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O
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adapted
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Helplessness
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O
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O
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O
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adapted
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Bonds
Motivations and Mental Disorders
=Skills= (+20% to Social SKills)
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Total
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Total
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Total
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Administration (10%)
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76(3bsp)
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Foreign Language (Type) (0%)
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Research (10%)
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62
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Alertness (20%)
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53
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Harangue (10%)
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Ride (10%)
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30(1bsp)
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Anthropology (0%)
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Heavy Machinery (10%)
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Science (Type) (0%)
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Appraise (10%)
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History (10%)
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Search (20%)
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64
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Archaeology (0%)
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Insight (10%)
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63
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Social Etiquette (10%)
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53(1bsp)
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Art (Journalism) (0%)
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53
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Law (Type) (0%)
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Stealth (10%)
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30(1bsp)
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Athletics (30%)
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Medicine (0%)
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Streetwise (Vienna) (20%)
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Charm (20%)
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Melee Weapons (30%)
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Surgery (0%)
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Craft (Photography) (0%)
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44*
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Military Training (Type) (0%)
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Survival (Forest) (10%)
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40*
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Craft (Type) (0%)
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Swim (20%)
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Disguise (10%)
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Natural World (10%)
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Track (10%)
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30(1bsp)
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Dodge (30%)
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Navigate (10%)
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40*
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Unarmed Combat (20%)
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Drive (20%)
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Occult (10%)
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Unnatural (0%)
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Firearms (20%)
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60(2bsp)
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Persuade (20%)
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Use Gadgets (0%)
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First Aid (10%)
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40*
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Pilot (Type) (0%)
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Foreign Language (Type) (0%)
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Psychoanalyze (10%)
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Foreign Language (Type) (0%)
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Regional Lore (Type) (0%)
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Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Weapons
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Skill %
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Base Range
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Damage
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Lethality
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Kill Damage
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Kill Radius
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Shots
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*
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*
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*
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Personal Details, Work Performance, Special Training and Other Notes