SHoD PC06
Brook Moonglitter
Ancestry | Mundane Pixie | Seasoned/4 Adv
Pos Traits: Diminutive; Low Light Vision;
Neg Traits: Common Knowledge Untrained; Vulnerable to Cold Iron; -1 Pace
Attributes
Agility || Smarts
|| Spirit
|| Strength
|| Vigor
Derived Stats
Pace / Running
|| Parry
|| Size -
|| Toughness
(4)
Core Skills
Athletics || Notice
|| Persuasion
|| Stealth
Other Skills
Infusion || Occult
|| Thievery
|| Riding
Repair
Languages
Neogi (Native) | Common | Elf
| Dwarf
Hindrances
Heroic (Major) | Elderly (Major) | Driven (Minor)
Edges
Arcane Background [Artificer] (10 pp)
Homunculus
Craft Magic Items
Born in the Saddle
Powers
Trappings: All infusions require touch, and must be placed within an object, construct, or living construct. Once imbued, the object remains pleasantly warm to the touch and smell faintly of summer flowers.
- Haste Speed | PP (1) +1 to Spellcasting Roll| Range (Touch) | Duration (5 Minutes)
- Additional Trappings: The near-invisible webbing produced by this power glows faintly in dim light or darker.
- Limitations:Speed only, Range: Touch
- Description: Speed doubles the target’s movement (Pace and running). With a raise the character also ignores the −2 running penalty.
- Modifier: Quickness (+2): character’s total Multi-Action penalty each turn is reduced by 2 (she can do two actions at no penalty or three at −2 each)
- Bolster Boost Trait Novice | PP (1) | Range (Touch) | Duration (5 minutes)
- Additional Trappings: None;
- Limitations:Boost only, Range: Touch
- Description: Boosting an ally’s Trait increases the selected Trait one die type, or two with a raise.
- Bolster Boost Trait Novice | PP (1) | Range (Touch) | Duration (5 minutes)
- Additional Trappings: None;
- Limitations:Boost only, Range: Touch
Equipment/Gear
Armor
- Light (+2)
Weapons
- Star knives (4) | STR + 1d4
Gear
- Saddlebags
- Wineskin (2)
- Trail Rations (6/d)
- Thief Tools
- Inquisitive's Kit
- Healing Potion (1)
Magic Items
- Amulet of the Riverlands: Enables the wearer to walk across liquid surfaces as though over solid ground.
Backstory
Nguyen had no real notion how far the colony had fled, refugees in a land that tolerated them but didn't necessarily accept them. It had been far. Their native appearance seemed to inspire a gut reaction of primal fear, but once folk got to know them better, and their reputation caught them up, mistrust typically became the prejudice of choice.
Local thieves proved the most eager to form relationships with his folk.
Which made sense. Most of them were well suited to the work.
Nguyen himself was adept enough at certain aspects common to these jobs, but his heart wasn't in it. He wanted to discover things, to pry secrets from the earth, and to understand the beings that shared his time and place.
He wanted to be around folk who, upon seeing him, defaulted to kindness and acceptance - no matter how weird they were themselves.