Manticore
Manticore
Concept: Armored Sonic Sociopath PL 11; PP 165 ; HP 5
Abilities: [9 pp] Str 15, Dex 14, Con 16, Int 8, Wis 8, Cha 8
Saves: Dmg +3 (+0 Prt), Fort +3, Ref +2, Will -1
Combat: [46 pp] Attack: Melee +12, Ranged +12, Mental +9 Defense: 20/18, Mental 17 Init +2; Run 30/60/120, Fly 50/100/38 miles; Size Medium
Skills: [1 pp] Bonus: Str +2, Dex +2, Con +3, Int -1, Wis -1, Cha -1 Intimidate +3 +1 (1)
Feats: [6 pp] Aerial Combat, Infamy, Psychic Awareness
Powers: [31 pp] Energy Blast (sonic) +10 [Extras: Deflection, Duration x3 (Continuous), Duration x3 (Continuous); Flaws: Duration (Permanent), Full Power, Ranged attacks only, Ranged attacks only; Stunts: Voice Modulator (Effect: Energy Blast (Sonic)Flaws: Device); Cost 2 pp; Total 31 pp]
Devices: [72 pp] Armor +10 [Source: Super-Science; Cost 1 pp; Total 10 pp]
Clawed Gloves +10 [Effect: Weapon (melee); Cost 1 pp; Total 10 pp]
Explosive Quills +10 [Effect: Weapon (Ranged); Extras: Delay, Explosive Blast, Multifire, Multifire; Flaws: Uses; Cost 3 pp; Total 30 pp]
Paralytic Quills +10 [Effect: Paralysis; Extras: Multifire; Flaws: Uses; Cost 1 pp; Total 10 pp]
Rocket Pack +10 [Effect: Flight; Stunts: Super-Flight; Cost 1 pp; Total 12 pp]