Heartstone Codex
...watch this space...
Campaign Qualities & house rules
Temporary qualities will later on be set up on the same page as action dice
- Ancient
- Miracles & Sorcery exist
- Characters take an extra feat at each level (including 1st)
- Characters take a third feat at third level, Blessed (i.e. one step along an Alignment Path). I will explain this later - it will be based on birth.
- Illiteracy: No-one is literate unless they have the specific feat, Literacy
New feats:
- Literacy.
Races available as PCs
- Humans
- Humans: Giants (use giant stats), predominantly male
- Humans: Witches (use elf stats), predominantly female
- Humans: Pygmies (use pech, but it will need tweaking if used)
- Goblins: I may fiddle with the stats to make them more like crafty little buggers than strong little buggers - suggestions?
- Underfolk: Use dwarf stats, but they will be more like Norse dwarves
- Would need discussion: Saurians, ogres and orcs
- Not allowed: Drakes, treewalker thingies