Morturi: Heavy Roles
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This page describes the various Heavy Roles.
Heavy Roles include:
- Andabatus - An exceptionally heavily armoured fighter, that wears a helmet without a visor and fights blindly.
- Bustuarius - A "funeral fighter", armed with a weapon plus scutum, and skilled in entertaining the crowds.
- Hoplomachus - The basic "heavy fighter" class, representing a warrior with heavy armour plates and a single double handed weapon.
- Large beast - An animal, such as a bear, which combines unmatched strength with superb toughness.
- Samnite - A version of the Hoplomachus armed with spear and shield, trading defensive power for tactical versatility.
Barbarian
- Move: 4
- Attack: Double handed weapon - Roll 5+ to deal 5 damage.
- Life Points: 8
Barbarian Special Rules
Undisciplined - Because they are bloodthirsty, barbarians are ever eager to close the distance with the enemy. On its turn, a barbarian must move towards the nearest opponent by the most direct route possible (Lanista selects if two equidistant choices). A barbarian adjacent to one or more opponents must stay in the square it is in and attack one of those opponents.
Barbarian Tricks
Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks.
- Aggression
If this gladiator is adjacent to two or more opponents, he gains +1 damage to his attacks.
- Barbarian Mobility
After making any attack against a target, move 1 square for free.
- Barbarian's Courage
The Barbarian is immune to Fear effects.
- Frenzy
The barbarian may spend 4 movement points to make a melee attack against an adjacent enemy. This is on addition to his normal attacks this round.
- Last Stand
If he is the only Gladiator of his school active in the battle, this Gladiator gains a +1 damage bonus against all opponents.
- Survivor's Wits
The Barbarian can turn-to-face as a reaction even if there is an enemy in his front square.
- Will to Live
The gladiator receives a +1 bonus to the dice roll on Survival checks.