Uemori Ryoshin
Revision as of 12:55, 11 February 2010 by 82.128.189.96 (talk) (Created page with 'A character in the PbP game Bleach - Eye of the Beholder. == Game Stats == * Power Level: 8 ** Attack/Save: 10/6 ** Defense/Toughness: 10/6 * Total Power Points: 120 === …')
A character in the PbP game Bleach - Eye of the Beholder.
Contents
Game Stats
- Power Level: 8
- Attack/Save: 10/6
- Defense/Toughness: 10/6
- Total Power Points: 120
Drawbacks, -1pp
- Nearsighted 1 (hence his abysmal ranged attack bonus)
Abilities, 22pp
- Strength 12 (+1, 2pp/rank)
- Dexterity 16 (+3)
- Constitution 12 (+1)
- Intelligence 12 (+1)
- Wisdom 16 (+3)
- Charisma 12 (+1)
Combat, 0pp
- Attack 10/8/0 (zanpakuto/melee/base)
- Defense 10/0 (dodge/base)
Saves, 14pp
- Toughness 5/3 (+1) (roll/base)
- Fortitude 3 (+1)
- Reflex 4 (+3)
- Will 4 (+3)
Skills, 18pp
- Acrobatics 4 (+3)
- Concentration 8 (+3)
- Diplomacy 12 (+1, Skill Mastery)
- Knowledge (kido) 4 (+1)
- Knowledge (Soul Society) 4 (+1)
- Knowledge (tactics) 8 (+1)
- Medicine 8 (+3, Skill Mastery)
- Notice 4 (+3)
- Perform (stringed instruments) 4 (+1)
- Sense Motive 12 (+3, Skill Mastery)
- Stealth 4 (+3, Skill Mastery)
Feats, 34pp
- Accurate Attack
- All-Out Attack
- Attack Focus (Melee) 8
- Attack Specialization (zanpakuto)
- Defensive Attack
- Defensive Roll 2
- Dodge Focus 10
- Fearless
- Grappling Finesse
- Improved Critical (zanpakuto)
- Improved Grapple
- Improved Pin
- Interpose
- Power Attack
- Takedown Attack
- Skill Mastery (Diplomacy, Medicine, Sense Motive, Stealth)
- Uncanny Dodge (spirit sense)
Powers, 33pp
- Concealment 10 (all senses, Limited 2: only mortals without Spiritual Awareness), 5pp
- Device 3, zanpakuto (easy to lose, Restricted 2), 11pp
- Strike 5 (Autofire, Mighty, Alternate Power)
- AP: Stun 6 (Daze), Banish 3 (ghosts, Range: touch)
- Superspeed (Rapid Attack, Limited 2: no Speed or Quickness)
- Strike 5 (Autofire, Mighty, Alternate Power)
- Flash Step, 3pp
- Leaping 2 (Alternate Power), 3pp
- AP: Super-Movement 2 (Air-Walking 2, Limited: only in the mortal morld)
- Magic 4, kido (Alternate Power 2), 10pp
- Healing 8 (Action: 1 minute)
- AP: Snare 4 (Action: full, Range: perception)
- AP: Concealment 6 (all visual and spirit senses, Close Range, Passive)
- Super-Senses 1 (Spiritual Awareness), 1pp