Black Lagoon: Cherry Blossom Express

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Revision as of 13:02, 7 March 2010 by 151.201.7.157 (talk) (Characters)
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Cherryblossomexpress.jpg


A Savage Worlds PbP game based on the manga/anime Black Lagoon, run by Kid Entropy.



Game

Episode #1: Bite the Hand That Feeds

A Yakuza clan in dire straits hires the Cherry Blossom crew to deliver a vital package safely to Japan. Problems immediately arise in the form of sudden and copious gunfire.


Characters

Player Characters

Non-Player Characters

  • Minami Daisuke - A member of the Akatsume-gumi, old acquaintance of Daichi.
  • Old Man Kent - A regular customer at the Cherry Blossom. Works modifying and maintaining boats in Roanapur.

Locations

Roanapur

  • Cherry Blossom - A strip bar owned and run by Himeko, the usual hangout for our intrepid heroes.
  • Mockingbird Hotel - A hotel used as a front for Triad operations.


Houserules

Edges

Wheelman

  • Requirements: Novice, Driving d8+, Ace

You start the game with your own personal ride, either a fast but fragile Sports Car, a sturdy and rugged SUV or a solid and safe Mid-Sized Sedan. When you go Out of Control while driving your signature vehicle, make two rolls and choose the better of them.

Gear

Mateba Model 6 Unica .357 Magnum "auto-revolver"

  • range 12/24/48, damage 2d6+1, RoF 1, cost $250, weight 4lb., Shots 6, AP 1, Semi-Auto, Revolver

An Italian semi-automatic revolver that fires out of the bottom chamber. Somewhat finicky in operation, but looks cool and cycles faster than a conventional double action revolver. Also available with varying barrel lengths and chambered in .44 Magnum or .454 Casull.

Flashbang Grenade

  • range 5/10/20, damage Special (see above), cost $50, weight 1lb., Medium Burst

Targets within the area of effect must make Vigor rolls or be Shaken. With a raise on the Throwing roll, victims must make Vigor rolls at -2.

Smoke Grenade

  • range 5/10/20, damage Special (see above), cost $50, weight 1lb., Large Burst

Creates an area of obscurement equal to a Large Burst Template. Attacks into, out of, or through the area of effect suffer the standard penalty for absolute blindness of -6.


Resources