Asherah
Basic Info
Name: Asherah
Caste/Aspect: No-Moon caste Lunar exalt
Concept:
Motivation:
Intimacies:
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Appearance: add description
XP: 33 gained / 33 spent
Current Stats
Attributes
Strength ● Charisma ●●● Perception ●●●●● Dexterity ●●●●● Manipulation ●●● Intelligence ●●●●● Stamina ● Appearance ●●● Wits ●●
PHYSICAL:
- Strength 1 (add description)
- Dexterity 5 (add description)
- Stamina 1 (poor stamina; soak 1 bashing / 0 lethal)
SOCIAL:
- Charisma 3 (add description)
- Manipulation 3 (add description)
- Appearance 3 (add description)
MENTAL:
- Perception 5 (add description)
- Intelligence 5 (a true genius, capable of understanding the subtlest intricacies of a subject)
- Wits 2 (passable at thinking on her feet)
Abilities
Archery Craft (Magitech) ●● Bureaucracy Athletics ● Larceny Investigation Awareness ● Linguistics ●● Lore ●●● Dodge ●●● Performance Medicine ●●● Integrity Presence Occult ●●●● Martial Arts ●●● Ride Melee Sail Resistance Socialize Thrown Stealth ●● War Survival ●●
WAR ABILITIES
- Athletics 1
- Awareness 1
- Dodge 3
- Martial Arts 3
- Resistance 1
LIFE ABILITIES
- Craft (Magitech) 1
- Linguistics 2
- Stealth 2
- Survival 2
WISDOM ABILITIES
- Lore 3
- Medicine 3
- Occult 4
Willpower and Virtues
Willpower: 7
Virtues:
- Compassion: 2
- Conviction: 4
- Temperance: 3
- Valor: 2
Essence and Anima
Essence: 4
- Personal Essence: 18
- Peripheral Essence: 30 (34)
- Committed Essence: 4
Anima Banner
- description goes here
Backgrounds
Artifact: 2
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Heartsblood: 2
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Manse: 4
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Mentor: 1
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Reputation: 1
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Resources: 2
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Charms
KNACKS
- Prey's Skin Disguise:
EXCELLENCIES
- First Dexterity Excellency:
DEFENSIVE CHARMS (Dexterity)
- Golden Tiger Stance: 2m; Reflexive (Step2); Instant.
Eliminates up to (Dexterity) points of penalties that apply to the character’s Dodge and Parry Defense Values. - Wind-Dancing Method: 3m; Reflexive (Step9); Instant.
After using her DV against an attack, in step 9 moves (Dexterity + Dodge) yards in any direction of her choice, so long as she moves generally away from her attacker.
SORCERY and SPELLS
- Terrestrial Circle Sorcery: -; Permanant; Instant.
Allows Asherah to perform Terrestrial Circle Sorcery actions (see p. 252 of the Second Edition Core), and to cast Terrestrial Circle Spells. - Emerald Countermagic:
- Flying Guillotine:
- Stormwind Rider:
Panoply
Combat Stats Block
Speed | Accuracy | Damage | Defense | Rate | Min | Tags | |
Hook swords | 5 | +0 | +3L | +3 | 3 | STR ●, DEX ●●●, MA ●●● | D, M |
Punch | 5 | +1 | +0B | +2 | 3 | STR ● | N |
Kick | 5 | +0 | +3B | -2 | 2 | STR ● DEX ●● | N |
Clinch | 6 | +0 | +0B | +0 | 1 | STR ● | C, N, P |
Extras
Images
Merits and Flaws
XP and Training
- XP Gained: 38
- Episode 1 - Of Falcons & Falconers: 5
- Episode 2 - Points of Departure: 5
- Episode 3 - Convergence of the Twain: 5
- Episode 4 - Quis Custodiet Ipsos Custodes?: 8
- Episode 5 - A Dream Given Form: 10 (including 5 for meeting the goal of freeing Jeradin & defeating Lahor)
- Episdoe 6 - The Journey South: 5
- XP Spent: 33
- Debt XP: 0
- Unspent XP: 5
- Currently training:
Character Creation Questions
How old are you?
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What was your family life like?
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Where are you from?
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How were you Exalted?
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When did you meet your companions?
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How has power changed you?
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What do you think of mortals?
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What motivates you to be a hero?
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Who or what do you worship?
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What would drive you to commit murder?
- add description
Accounting
Freebies: 15