Krallion

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Attributes

  • STR: 14
  • CON: 16
  • SIZ: 15
  • INT: 16
  • POW: 17 (15)
  • DEX: 12
  • CHA: 13


  • Combat Actions: 3 (+1 for shield)
  • Damage Modifier: +1d2
  • Improvement Modifier: +1
  • Movement: 8m
  • Dedicated POW: 2(is this OK?)
  • Magic Points: (17) 15
  • Strike Rank: 14
  • Sunsign: Ulandus the tree



Common Skills:

  • Athletics (STR+DEX)[26]: 61
  • Brawn (STR+SIZ)[29]: 64
  • Culture (Harn? or Hodiri?)(INTx2)[32]: 62
  • Dance (DEX+CHA)[25]: 25
  • Drive (DEX+POW)[29]: 39
  • Evade (DEXx2)[24]: 31
  • Evaluate (INT+CHA)[29]: 29
  • First Aid (INT+DEX)[28]: 33
  • Influence (CHAx2)[26]: 31
  • Insight (INT+POW)[33]: 38
  • Lore (Regional) (INTx2)[32]: 67
  • Perception (INT+POW)[33]: 41
  • Persistence (POWx2)[34]: 61
  • Resilience (CONx2)[32]: 71
  • Ride (DEX+POW)[29]: 51
  • Sing (CHA+POW)[30]: 30
  • Sleight (DEX+CHA)[25]: 25
  • Stealth (DEX+INT)[28]: 33
  • Swim (STR+CON)[30]: 30
  • Unarmed (STR+DEX)[26]: 36

Advanced Skills:

  • Language (Harnic) (INT+CHA)[29]: 79
  • Survival (POW+CON)[33]: 48
  • Craft (Hides) DEX+INT)[28]: 31
  • Craft (Woodcraft) (DEX+INT)[28]: 33
  • Craft (Blacksmith) (DEX+INT)[28]: 31
  • Engineering (INTx2)[32]: 32
  • Lore (Herblore) (INTx2)[32]: 38
  • Lore (Mineral) (INTx2)[32]: 32
  • Wear Armor (CONx2)[32]: 42

Combat Styles:

  • Spear and Shield (STR+DEX)[26]: 76
  • Mace and Shield (STR+DEX)[26]: 51
  • Thrown Spear (DEXx2)[24]: 69

Magical Skills:

  • Common Magic (POW+CHA)[30]: 75
  • Spirit Walking (POW+CON)[33]: 81
  • Spirit Binding (POW+CHA)[30]: 81
  • Lore (Theology) (INT+POW)[33]: 41
  • Pact (Deity) (CHA+Dedicated POW {2})[15]: 21

Creation Notes:

  • Barbarian
  • +30 Culture (Own), Lore (Regional) +10 Athletics, Resilience +5 Brawn, Perception, Ride, Stealth, +10 Spear and Shield, + 10 Thrown Spear, +10 Mace and Shield
  • +50 Language (Native), Survival, Craft (Blacksmith)
  • Shaman
  • +5 First Aid, +5 Influence, Lore (Regional), Persistence, Open: Lore (Theology), Spirit Walking, Spirit Binding
  • Class
  • +25 Spirit Walking, +25 Spirit Binding, +45 Common Magic, +5 Lore (Theology)
  • Free points
  • 250 Free Points Manipulation: (10)Open Pact (Deity), +23 Spirit Walking, + 26 Spirit Binding, +30 Spear and Shield, +30 Thrown Spear, +19 Resilience, +22 Persistence, +15 Athletics, +30 Brawn, +10 Ride, +5 insight, +7 Evade, +6 Pact (Deity), +5 Mace and Shield, +3 Lore (Theology), +3 Perception, +3 Craft (Hides), +3 Craft (Blacksmith),
  • Sunsign
  • +10 Athletics, +10 Drive, +10 Resilience, +5 Ride, +10 Unarmed, +5 Spear, +5 Shield, +5 Mace, Craft (Hides) opened at base +5, Craft (Woodcrafts) opened at base +10, Engineering opened at base +10, Lore (Herblore) opened at base +15, Lore (Mineral) opened at base +10, +15 Survival
  • Harn (Special)

+10 Wear Armor

  • Connections? Osgar +10? Anyone else? Jarluf? Maybe we met in one of your early dealings with the Hodiri when we were both younger and we hit it off as spiritualists with different leans?(this bonus was not factored in- not sure it is even being used in-game)