Rosine
Rosine of Lerenil
Character in RoadScholar's MRQ2 A Darker Age: wiki / IC / OOC
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- Female 27yo
- Homeland: Lerenil,
- Background: Civilised, Noblewoman
- Class Package: Courtly knight
- Birthsign: Tarael the Pentacle
Contents
Characteristics and Attributes
STR 9 CON 13 SIZ 13 INT 15 POW 11 DEX 17 CHA 15
- Combat Actions 3
- Damage Modifier +1D2
- Improvement Modifier +1
- Movement ?
- Dedicated POW 0
- Magic Points 11
- Strike Rank (16-#AP)=?
- Hero Points: 3
Skills
Common (Base %) %
- Athletics (Str+Dex 26) 46%
- Brawn (Str+Siz 22) 22%
- Culture(Eastern Harn) (Intx2 30) 65%
- Dance (Dex+Cha 32) 52%
- Drive (Dex+Pow 28) 28%
- Evade (Dex2 34) 34%
- Evaluate (Int+Cha 30) 60%
- First Aid (Int+Dex 32) 37%
- Influence (Chax2 30) 75%
- Insight (Int+Pow 26) 51%
- Lore (Eastern Harn) (Intx2 30) 60%
- Perception (Int+Pow 26) 56%
- Persistence (Pow x2 22) 82%
- Resilience (Con x2 26) 46%
- Ride (Dex+Pow 28) 88%
- Sing (Cha+Pow 26) 26%
- Sleight (Dex+Cha 32) 42%
- Stealth (Dex+Int 32) 42%
- Swim (Str+Con 22) 22%
- Unarmed (Str+Dex 26) 26%
Advanced Skills
- Commerce (Int+Cha 30) 30%
- Courtesy (Int+Cha 30) 95%
- Craft (Sewing) (Dex+Int 32) 32%
- Disguise (Int+Cha 30) 30%
- Language (Native) (Int+Cha 32) 82%
- Language (???) (Int+Cha 32) 32%
- Lore (Heraldry) (Int x2 30) 45%
- Lore (Tactics) (Int x2 30) 55%
- Oratory (Pow+Cha 26) 51%
- Track (Int+Con 28) 28%
Combat Styles & Weapons
Combat Styles (Base %) %
- Bow (DexX2 34) 79%
- Dagger (DexX2 34) 54%
- Sword and Shield (Str+Dex 26) 76%
- Poleax (Str+Dex 26) -10 Str 46%
- Lance and Shield (Str+Dex 26) 46%
Weapon/Shield | Size | Reach | Damage | AP | HP | Combat % | Manoeuvres | Range | Load | ENC |
---|---|---|---|---|---|---|---|---|---|---|
weapon name | ... | ... | ... | ... | ... | ... | ... | ... | ... | ... |
weapon name | ... | ... | ... | ... | ... | ... | ... | ... | ... | ... |
- Total weapon ENC: #
Hit Points and Armour
Location | Location Name | Armour types | A.P. | Max H.P. | Damage |
---|---|---|---|---|---|
19-20 | Head | ... | 1 | 6 | -0 |
16-18 | Left Arm | ... | 1 | 5 | -0 |
13-15 | Right Arm | ... | 1 | 5 | -0 |
10-12 | Chest | ... | 1 | 8 | -0 |
07-09 | Abdomen | ... | 1 | 7 | -0 |
04-06 | Left Leg | ... | 1 | 6 | -0 |
01-03 | Right Leg | ... | 1 | 6 | -0 |
- Total Armour ENC = (Total AP)/5 = #/5 = #
- Armour Penalty =
Magic
- Enchanting magic (trigger skill Courtliness)
- Spells:
- Detect Human (1)
- Light (1)
- Mindspeech 1
- Pierce (1)
- Push/Pull (1)
- Thunder’s Voice (1)
Mount
Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.
- Damage Bonus/Minus: +/- Damage Dice
- Hit Point Bonus/minus: +/-HPs
- Move Rate:
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Armour Type | number | number | number | 17-20 |
Left Foreleg | Armour Type | number | number | number | 14-16 |
Right foreleg | Armour Type | number | number | number | 11-13 |
Forequarters | Armour Type | number | number | number | 08-10 |
Hindquarters | Armour Type | number | number | number | 05-07 |
Left Hindleg | Armour Type | number | number | number | 03-04 |
Right Hindleg | Armour Type | number | number | number | 01-02 |
- Total Hit Points: nHP
- Aim Bonus/Minus: +/-%
Attack | Damage | S.R. | Attack % |
---|---|---|---|
Bite | damage | sr | atk% |
Kick | damage | sr | atk% |
Rear and plunge | damage | sr | atk% |
Equipment
1700s
- Riding Horse (Enc capacity ?)
- Bit & bridle Enc 1
- Riding saddle Enc 3
- Horseshoes Enc 1
- Mule
- Bit & bridle Enc 1
- Riding saddle Enc 3
- Saddlebags (Carries 2x15Enc) Enc 4
- Horseshoes Enc 1
- Baldric 2s
- Riding boots 10s
- Fancy belt 2s
- Cape 3s
- Fancy dress 5s
- Noble dress 150s
- Common gloves 0.5s
- Fancy shoes 6s
- Emblazoned Tabard 10s
- Fancy tunic 2s
- Fancy shirt 2s
=172+6.5+14=190.5 Leaves 1054.5s
- Bedroll 1s Enc 1
- 2 x 6hr candle 12s Enc 2
- Papyrus 0.5
- Seal (ring) 100s
- Waterskin 0.5s Enc 1
- Wax block 0.2s Enc 1
- Writing kit 45s Enc 1
- Tent (4 person) 10s Enc 2
=13.5+145+0.7+10=14.2+145+10=169.2 Leaves 885.3
- Short bow 1D6+1d2 Y 80m 1 9/11 L Impale 1 4/4 75 SP
- Arrow, bodkin (10) 1/1 — 1 SP
- Arrow, bodkin (10) 1/1 — 1 SP
- Quiver 2sp
= 79s Leaves 806.3
- War sword 1D8 9/7 M M Bleed, Impale 2 6/10 175 SP
- Dirk 1D3+2 –/– S S Bleed, Impale — 6/6 50 SP
- Poleaxe 1D8+2 11/9 L L Impale, Stun Location, Sunder 2 6/10 150 SP
=375ss
Leaves 431.3s
- Head helm (see Drifter’s post) 120s
- Linen cuirass (Chest) 75s
- Soft leather trews (Abd & Legs) 150s
=345s
Leaves 86.3s
Armour
Arms
Armour
Equipment
- Clothes worn and a set of spares.
- Some personal mementoes, good-luck charms, talismans or similar.
- 1 week’s worth of food, either fresh or preserved.
- Whistle 1s
- Backpack Enc 1 5s
- Bedroll Enc 1 1s
- Flint & tinder 0.5cp
- Quiver 2sp
- Rope 10m Enc 2 10sp
- 5 torches 2s
- 2 waterskins Enc 2 1s
= 22.5s
Contacts, Friends, Enemies & Rivals
Family & Background
- Niece to the King
- Father is Lerenil
- Bastard half=brother =
Notes
Equip: 1700s
You own a riding horse, a mule, a pavillon, a retainer and escort.
Magic