Nestferatu
'Nestferatu..The Hell Pits of NightFeather'
- A Gloranthan game of Ducks and ...well....duck vampires.
- Using MGRQII or whatever we feel like
Concept
- An ancient evil has followed the exiled Ducks to their new home deep in the swamps of the Zola Fel valley.
- The heroes are a band of tough cigar smoking bad ass Ducks. Leaders of their new community of refugees. Each with their own story to tell of banditry, swashbuckling and daring do....
- A good mixture of archetypes please...Zoro ,kung fu, sombrero wearing bandits...katana wielding, Iron chopstick throwing with hacking coughs. Did I mention crossbows?
- Below are some rules to aim us in the right direction..sort of.
- Mention of canon will lead to being fired out of one...if you say it then its true.
- Remember You eat Uz for breakfast.
Duck cults
- Stormbill
- Hueymakt
- Eggbeater the singer of songs
- Egg mother
- The Hurtler
- Swimmer in the shadows
- li phanquann
Allied spirits
- Go for your life
Duck Breeds
- Canards
- Emerald-Crown
- Ivory Mallard
- Woods
- Keets possible to have a visiting duck or Keet from Kralorela
Community
- hidden village in the swamps of the zola valley
- Exiles/criminals and heroes from Dragons pass
Major dislikes
- Yelm
- Trolls
- Lunars
- Undead!
Characters. Skills etc
- Each character is the village's leader of their cult or equivalent .
- 450 skill points
- Swimming +30%
- Characters start with +25% Sardonic Manipulation (INT+CHA)
- -25% influence when dealing with non ducks
- Default crossbow skill..hand crossbow or repeating. Holsters are readily available thanks to an ancient heroquest....two handbows?..you got it!
- Unlimited ammo pulp style
- Duck Knacks Choose three (you're heroes!)
- Duck Quirks Choose one if you want. Extras can be bought for 10 skill points each
Crossbows and cigars
- Each player has a large box of cigars
- Each player if a rune level can choose an item made of Iron
- Duck weed...choose your poison
Magic stuff
- Old fashioned pow storage/spirit binding crystals
- Characters start off with a major magical item and one minor
Local enemies
- Tribe of Gos, living downstream closer to Corflu
Local sites of interest
- Old Second Age Gos village built into the cliffs across the river
- New fort being built upstream
Magic stuff
- Old fashioned pow storage/spirit binding crystals
- Characters start off with a major magical item and one minor