Jezail Odessa
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Jezail Odessa
- Career: Arbitrator
- Ascended Career: Interrogator
Contents
Stats
- Ballistic Skill: 45
- Weapon Skill: 36
- Strength: 36
- Toughness: 43
- Agility: 44
- Intelligence: 43
- Perception: 37
- Willpower: 33
- Fellowship: 55
- Wounds: 14/14
- Fate Points: 1
Skills
- Awareness
- Carouse
- Charm +10%
- Ciphers (Acolyte)
- Climb +10%
- Common Lore (Adeptus Arbites +20%, Imperium)
- Concealment
- Deceive
- Dodge
- Inquiry +20%
- Interrogation +10%
- Literacy +10%
- Logic
- Scholastic Lore (Judgement, Occult Tactica Imperialis)
- Security +10%
- Shadowing
- Sleight of Hand
- Survival
- Speak Language (High Gothic, Low Gothic +10%)
- Step Aside
- True Grit
Talents
- Ambidextrous
- Basic Weapon Training (Las, SP)
- Deadeye Shot
- Decadence
- Good Reputation (Inquisition)
- Melee Weapon Training (Primitive)
- Peer (Adeptus Arbites, Adeptus Mechanicus, Government, Inquisition, Nobility)
- Pistol Training (Las)
- Rapid Reload
- Sound Constitution *4
- Two-Weapon Wielder (Ballistic)
- Watched From on High
Gear
- Shotgun and 12 shells
- club
- brass knuckles
- knife
- flak vest
- uniform (Good Quality Clothing)
- 3 doses of stimm
- injector
- Arbitrator ID
- chrono
- pack of lho-sticks
- One basic weapon of choice (may not have an Availability greater than Rare)
- one melee weapon of choice (may not have an Availability greater than Rare)
- best-craftsmanship flak armour
- badge of office
- micro-bead
XP
Trooper
- Ballistic Skill (Simple) (100)
- Awareness (100)
- Common Lore (Adeptus Arbites +10%) (100)
- Inquiry +10% (100)
- Pistol Training (Las) (100)
Enforcer
- Common Lore (Adeptus Arbites +20%) (100)
- Ciphers (Acolyte) (100)
- Security (100)
- Basic Weapon Training (Las) (100)
- Peer (Adeptus Arbites) (100)
Regulator
- Climb (200)
- Dodge (100)
- Interrogation (100)
- Scholastic Lore (Judgement) (100)
- Survival (300)
- Sound Constitution (100)
- Two-Weapon Wielder (Ballistic) (200)
Investigator
- Carouse (200)
- Charm (100)
- Deceive (100)
- Inquiry +20% (100)
- Security +10% (100)
- Decadence (100)
Arbitrator
- Intelligence (Simple) (100)
- Fellowship (Simple, Intermediate) (250, 500)
- Toughness (Simple) (100)
- Agility (Simple) (500)
- Charm +10% (100)
- Climb +10% (100)
- Concealment (100)
- Interrogation +10% (100)
- Logic (200)
- Scholastic Lore (Occult (200), Tactica Imperialis (100))
- Security +10% (100)
- Shadowing (200)
- Sleight of Hand (200)
- Ambidextrous (100)
- Deadeye Shot (200)
- Nerves of Steel (100)
- Peer (Government) (100)
- Sound Constitution *3 (600)
- Step Aside (100)
- True Grit (100)
Transition Package
- Friends in High Places