B.R.E.N.T.

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Revision as of 18:46, 24 July 2010 by 189.122.90.213 (talk)
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Attributes

  • Str d6
  • Agi d6
  • Spr d6
  • Sma d6
  • Vig d6
  • Pace 6"
  • Parry 5
  • Toughness 5
  • Charisma +0

Skills

  • Fighting d6
  • Guts d6
  • Intimidation d6
  • Notice d6
  • Persuasion d4
  • Shooting d12+1 (d6)
  • Streetwise d6
  • Taunt d6

Hindrances

  • Weakness: Electricity (Major)
  • Another Major one

Edges

  • AB Superpowers (12)
  • More Power Points (7)
  • Super Karma (7)
  • Marksman +2 to ranged attack when not moving
  • No Mercy - May Spend a Benny to reroll any damage roll.

Super Powers (26)

  • Construct (5): +2 to recover from Shaken, No Wound Penalties, Immune to Disease and Poison, Repair rather than Healing to recover from Wounds
  • Gifted (1)
  • Super Skills Shooting (1) +3 die types, requires activation.
  • Attack, Ranged (5) 3d6 damage, Device
  • Marksman (2)
  • No Mercy (2)
  • Animation (10) 1000 pounds, d12+2, size +4, pace 10, MAP to do multiple