Brian
Name (for now): Brian
Stats (5 initial advances + increased Agility from hindrances, (2x)Super Smarts, (2x)Super Spirit, 1 advance for Vigor):
Strength d6
Agility d8
Smarts d10
Spirit d10
Vigor d8
Toughness: 6 (+6 armor) Parry: 4 Pace: 6
Hindrances: Anemic, Habit (smokes, maybe drugs), {maybe Vow or Servitor}
Skills (15 points + 2 points from an advance):
(2) Driving - 1d6
(1) Fighting - 1d4
(2) Knowledge (The Machines) - 1d6
(1) Notice - 1d4
(3) Persuasion - 1d8
(1) Repair - 1d4
(3) Shooting - 1d8
(4) Control Nanorobots (Spellcasting) - 1d10
Edges: Luck, Power Points, Level Headed
Powers (10 points + 5 from Power Points edge):
2 points of Super Smarts
2 points of Super Spirit
9 points (3 levels) of Nanorobotic Swarm (Super Sorcery)
2 points for Nanite enhanced leather jacket (2 levels of Armor, -1 for item, -1 for partial protection)
Advances/Bonus Points: 2 bonus points from hindrances to increase Agility by one rank. Starting Edge goes to Luck. 1st advance to purchase Power Points, 2nd advance to purchase increased Vigor, 3rd advance to increase 2 skills (Spellcasting and Persuasion) and 4th advance to purchase Level Headed.
Gear: Nanite enhanced leather jacket, Desert Eagle pistol with 2 clips of ammo, machete (treat as dagger), carton of cigarettes