Chance (Dark Champions - New Venice)

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Revision as of 15:28, 11 December 2010 by 173.19.176.52 (talk)
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Luck and misfortune are far too high. (60 pionts worth) In fact the book says "Luck shouldn’t come into play very often — it should be a pleasant surprise for a character, not something he depends on."

So having it Always On defeats the whole purpose, and agian, makes it a pain to GM. (I have bad experience with demanding players and luck, granted it was more the fault of the player more than the power but it leaves a bad taste in my mouth.)

Suggestions?

Try coming up with powers that can simulate what he can do, like Energy blast indirect for random falling objects. Dex drain for stumbling, mind control for a dumb guard buying that dumb story, ect.

Just because you the player can control the effect, does not mean the character does.


Background

Character Sheet

Chance


Player: Toras


Val Char Cost

15 STR 5

30 DEX 40

15 CON 5

15 BODY 5

30 INT 20

15 EGO 5

30 PRE 20

OCV/DCV: 8/8 50

MOCV/MDCV: 4/4 6


14 PD 0

14 ED 0

5 SPD 30

10 REC 6

40 END 4

30 STUN 5

12m RUN 0

4m SWIM 0

4m LEAP 0

Characteristics Cost: 184


Cost Power Luck 12d6 34pts -Always On -1/2 -Unified Power -1/4

Misfortune 10d6 37 -Indirect (+3/4) -No Endurance (+1/2) -Skill Required (Playing with Probability) (-1/2) -Side Effect(Major, On Failure, Unlucky 5d6) (-1) -Unified Power (-1/4)

Cost Skill 3 Acrobatics 3 Acting 3 Breakfall 3 Bribery 3 Charm 3 Concealment 3 Contortionist 3 Conversation 3 Diguise 3 Forgery 6 Gambling (Card Games, Dice Games) 3 Lip Reading 3 Lockpicking 10 Marital Arts (Martial Dodge, Martial Grab, Martial Throw) 3 Mimcry 3 Persuasion 3 Power (Playing with probability) 3 Shadowing 3 Sleight of Hand 3 Stealth 3 Streetwise


Skills Cost: 73


Cost Perk 6 Wealth 2 Deep Cover (Alternative Id 1)

Perks Cost: 8


Cost Talent 3 Ambidexterity 24 Combat Luck (12 PD/12 ED) 3 Striking Looks (Attractive) Talents Cost: 30


Total Character Cost: 300


Disadvantages 20 Hunted (VIPER, More Powerful, Considerable NCI) - Stole a considerable amount of untraceable bills to help fund orphanages rather than the weapon sales they were intended for. They are unamused by my antics

5 Hunted (Inspector Malcolm of Interpol, Less Powerful) - A interpol inspector who I have evaded many a time on my escapades through Europe. He has vowed to bring me in no matter the cost. Unfortunately for him, he cannot prove that I am the same man as the Criminal he chased.

15 Overconfident

15 Defender of the Innocent

5 Distinctive Feature (Golden Eyes)


Disadvantage Points: 60

Base Points: 300

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0