Jolanti
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Character Sheet Format
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Background
Write a brief history of your PC here. Guards the twice weekly supply run from Pavis
"The giant jolanti who were made whole by the Aggar elves were called the Dringi to differentiate them from the more numerous normal-sized jolanti." [Different Worlds, Jun 1982. This article is now online.]
Character Details
- Name: Jolanti or Dringi by the Aldryami of the Garden
- Race: Human
- Cults:-
- Rune Level: Character cults go here
- Initiate: PAVIS Opili the Wallmaker
- Lay Member: Aldrya??, Daka Fal, Issaries
- Social Condition: Townsman
- Sex: Male
- Previous Experience: Real City Armed Escort
Characteristics
Str: 17, Con: 15, Siz: 17, Int: 13, Pow: 10, Dex: 14:, Cha: 14.
- Damage Bonus/Minus: +1d6 Damage Dice
- Hit Point Bonus/minus: +2HPs
- Experience bonus: +3%
- Encumbrance limit: 16
Skill Groups
- Agility: +20%
- Dance (30%/5%):-
- Style: n%
- Dodge (15%): 55%
- Climb (25%): 85%
- Jump (25%): n%
- Tumbling (25%): n%
- Dance (30%/5%):-
- Aim: +10%
- Catch (25%): n%
- Throw (25%): 50%
- Knowledge: +5%
- Evaluate (10%):-
- Treasure: n%
- Trade Goods: n%
- Art: n%
- Read/Write Language (10/0%):-
- Old Pavic: 20%
- Animal Lore (5%):-
- Find cattle food: 20%
- Hunting: 20%
- Tending/Herding: 20%
- Training: 20%
- Folk Lore (30%) By Old Pavic.: 35%
- Mineral Lore (5%):-
- Mining: n%
- Caving: n%
- Assess Mineral: n%
- Plant Lore (5%):-
- Find healing plants: 30%
- Identify plants: 30%
- Farming: 30%
- World lore (5%):-
- Find Water: 20%
- Survival: 20%
- Weatherlore: 20%
- Healing lore: (10%):-
- Identify disease: n%
- Indentify poison: n%
- Doctoring: n%
- Martial arts (0%): n%
- River Lore (20%): n%
- Spirit Lore (5%): n%
- Star lore (Navigation)(10%):-
- Trailblazing: n%
- Seaborne: n%
- Evaluate (10%):-
- Manipulation[Body]: +20%
- Boating (10%): n%
- Sailing (5%): n%
- Craft, Physical (30%/10%) Sp:-
- Armour/weapon/shield making: 30%
- Masonry/architect: 80%
- Peaceful Cut/butchery: 30%
- Shiphandling: 30%
- Teamster/packhandler: 30%
- Swimming (15%): 35%
- Riding (5%): 40%
- Running (25%): n%
- Drive Cart/wagon (15%): n%
- Manipulation[Fine]: +10%
- First aid (10%): 60%
- Treat disease/poison (5): 15%
- Sleight of hand (15%):-
- Hide item: 25%
- Pick pockets: 25%
- Palm object: 25%
- Craft, Fine (30%/10)% Sp:-
- Map making: 40%
- Netmaking: 20%
- Gemsmith/Jewelcraft: 20%
- Brewing: 20%
- Trapsmith: 20%
- Locksmith: 20%
- Devices (5):-
- Lock pick: n%
- Trap set/disarm: n%
- Feign Death (10): n%
- Foil Restraints (0): n%
- Play Instrument (Var): n%
- Perception: +10%
- Listen (25)%: 75%
- Scan (25)%: 65%
- Sense (5%):-
- Ambush: n%
- Chaos: n%
- Assassin: n%
- Spot (5):-
- Hidden items: 55%
- Trap: 55%
- Taste analysis (5%): n%
- Tracking (10%): 50%
- Stealth: +0%
- Camouflage (10%): 60%
- Hide (15%): 60%
- Move quietly (15%): 50% (-25%)
- Ambush (5)%: 20%
- Shadowing (10%): n%
- Swim Quietly (Sp.): n%
- Communication: +10%
- Bargain (10%): 20%
- Orate (10%): 55%
- Sing (5%): 15%
- Speak Language:-
- Native Old Pavic: 75%
- Aldyami (00): 25%
- Tradetalk 25%
- New Pavic 15%
- Auld Wyrmish 15%
- Understand beast speech (10%): n%
- Voice Mimicry (5%): n%
- Social: +15%
- Acting (10%): n%
- Bribery (20%): n%
- Fast talk (20%): 35%
- Disguise (10%): n%
- Wise (30%/10%/5%):-
- Streetwise: 25%
- Courtliness: 20%
- Nomad ways: 45%
Hit Points and Armour
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Closed helm | 6 | number | number | 19-20 |
Left Arm | Plate | 5 | number | number | 16-18 |
Right Arm | Plate | 5 | number | number | 13-15 |
Chest | Hv Scale Hauberk+padding | 7 | number | number | 12 |
Abdomen | Hv scale Hauberk+padding | 6 | number | number | 09-11 |
Left Leg | plate | 6 | number | number | 05-08 |
Right Leg | plate | 6 | number | number | 01-04 |
- Total Hit Points: 17HP
Weapons and Shields
- Attack Bonus/Minus: +20%
- Parry Bonus/Minus: +20%
- Aim Bonus/Minus: +10%
- Strike Ranks: Siz:(1)+Dex:(2)=(3)
Weapon/Shield Name | Damage | S.R. | A.P. | Attack % | Parry % | Range | Enc. |
---|---|---|---|---|---|---|---|
Pole axe 1.5m | 4d6 | 4 | ap | 95% | 75% | range | enc |
1H Broadsword | 1d8+1+1d6 | 5 | ap | 70% | 70% | range | enc |
Thrown rock | 1d4+1d3 | sr | ap | 35% | pry% | range | enc |
1H hammer | 2d6+2 | sr | ap | 40% | 40% | range | enc |
Xbow | 2d6+2 | sr | ap | 35% | pry% | range | enc |
RH Dagger | 1d4+2+1d6 | sr | 12 | 45% | 45% | melee | 0 |
Fist | 1d3+1d6 | sr | arm | 65% | pry% | melee | 0 |
Kick | 2d6 | sr | leg | 65% | pry% | melee | 0 |
Head Butt | 1d4+1d6 | sr | head | 50% | pry% | melee | 0 |
Grapple | Special | sr | special | 65% | pry% | melee | 0 |
Magic
- Power:-
- Current Characteristic POW:
- Current Available POW:
- Current Stored POW:
Spirits:
- Spirit One
- INT:
- POW:
- Where Bound:
- Spirit Two
- INT:
- POW:
- Where Bound:
- Spirit Three
- INT:
- POW:
- Where Bound:
- Battle Magic:
- Strength 1
- Healing 2
- Bladesharp 3
- Control Zebra 1
- Food song 1
- Silence 1
- Glue 2
- Speedart 1
- Detect Enemies 1
- Rune Magic:
- Evade 1.?
Mounts
Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.
- Damage Bonus/Minus: +/- Damage Dice
- Hit Point Bonus/minus: +/-HPs
- Move Rate:
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Armour Type | number | number | number | 17-20 |
Left Foreleg | Armour Type | number | number | number | 14-16 |
Right foreleg | Armour Type | number | number | number | 11-13 |
Forequarters | Armour Type | number | number | number | 08-10 |
Hindquarters | Armour Type | number | number | number | 05-07 |
Left Hindleg | Armour Type | number | number | number | 03-04 |
Right Hindleg | Armour Type | number | number | number | 01-02 |
- Total Hit Points: nHP
- Attack Bonus/Minus: +/-%
- Parry Bonus/Minus: +/-%
- Aim Bonus/Minus: +/-%
Attack | Damage | S.R. | Attack % |
---|---|---|---|
Bite | damage | sr | atk% |
Kick | damage | sr | atk% |
Rear and plunge | damage | sr | atk% |
Equipment
- Weapons:
- Eighteenth Pole Axe 1.5m
- Pavic Hammer/pick
- Broadsword
- Dagger
- Hv Crossbow
- 20 quarrels
- Armour:
- Heavy Scale hauberk, Plate greaves and vambraces , Closed Helm.-25%
- Leather Pants, Cuirboilli Cuirass and vambraces (90L) -5%MQ
- Other:
- Flask
- Lantern
- Two torches
- 5m strong rope
- Saddle bags
- Blanket
- Clothes
- Money
- Loot started with1400 - 800= 600L
- 200 lunars spent on xbow skill 5%
- 100L on Crossbow
- 500L ransom
- Credit of 1300L-650= 650L left
- 500L on silence spell
- 150L dt enemy cult half price.
- 45L starting money http://invisiblecastle.com/roller/view/2803749/
- 500L ransom